Boromir Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (2, -14, D:1) a rat corpse (skeletalised by now) (13, -12, D:1) 7 stones (14, -9, D:1) a +0 scale mail (14, -3, D:1) a bat skeleton (15, -28, D:1) a +0 sling (20, -22, D:1) a +0 leather armour (24, -9, D:1) a +0 dagger a kobold corpse (skeletalised by now) (36, 22, D:1) a +0 quarterstaff a +0 club a goblin skeleton (36, 27, D:1) a +0 club (37, -22, D:1) a staff of air (39, 23, D:1) a rat corpse (skeletalised by now) (41, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (42, 25, D:1) a jackal corpse (skeletalised by now) (43, -18, D:1) a jackal corpse (skeletalised by now) (43, 25, D:1) a jackal corpse (skeletalised by now) (50, 13, D:1) a +0 hand axe (51, -19, D:1) a +0 club a goblin corpse (skeletalised by now) (51, -18, D:1) a +0 dagger (54, 26, D:1) 6 stones (60, -13, D:1) a +0 leather armour Level 2 of the Dungeon [Shop] Hirch's Assorted Antiques a +0 sling (42 gold) a +0 scale mail (112 gold) a potion of curing (84 gold) a +0 falchion (84 gold) a potion of lignification (84 gold) a phantom mirror (1120 gold) a scroll of teleportation (84 gold) a scroll of blinking (210 gold) a +0 leather armour (56 gold) a potion of magic (224 gold) a potion of mutation (224 gold) (0, 0, D:2) an adder corpse (7, -11, D:2) a +0 dagger (8, -11, D:2) a +0 dagger a +0 club (14, 13, D:2) a +0 leather armour (14, 17, D:2) a +0 sling (17, 0, D:2) a +0 dagger a kobold corpse (23, -4, D:2) a +0 dagger a +0 club a +0 sling a goblin corpse (24, -6, D:2) a +0 dagger a +0 dagger a +0 dagger a goblin corpse (24, -4, D:2) a +0 club a goblin corpse