Boromir Level 1 of the Dungeon [Shop] Daodebepp's Jewellery Shop an amulet of faith (440 gold) a +5 ring of evasion (396 gold) a ring of positive energy (220 gold) a ring of poison resistance (220 gold) a dragon-blood talisman (660 gold) a ring of protection from cold (275 gold) an amulet of faith (440 gold) a ring of magical power (220 gold) the ring "Menivan" {MP+4 Str+6 Int-5 SInv} (357 gold) [ring of see invisible] Str+6: It affects your strength (+6). Int-5: It affects your intelligence (-5). MP+4: It affects your magic capacity (+4). SInv: It lets you see invisible. an amulet of reflection (330 gold) a ring of fire (275 gold) (0, 0, D:1) a +0 short sword (3, 14, D:1) 7 stones (6, 2, D:1) a +0 scale mail (6, 21, D:1) a +0 dagger a goblin skeleton (11, 6, D:1) a +0 dagger (12, 26, D:1) a +0 long sword (14, 19, D:1) 5 stones (19, 25, D:1) a +0 mace (25, 30, D:1) a blade talisman (25, 31, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (31, 8, D:1) a +0 mace (34, 33, D:1) a throwing net a +1 chain mail of fire resistance (35, 8, D:1) a +0 scale mail (35, 12, D:1) a +0 dagger a +0 club a +0 dagger a +0 club a goblin corpse (skeletalised by now) a rat skeleton a frilled lizard skeleton (43, 8, D:1) a +0 club a goblin corpse (skeletalised by now) (49, 11, D:1) a +0 robe (50, 13, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a staff of death (0, 23, D:2) an adder skeleton (2, 23, D:2) 2 stones (6, 5, D:2) 3 stones (8, 14, D:2) a rat skeleton (8, 31, D:2) a +0 hand axe (10, 9, D:2) a rat corpse (skeletalised by now) (12, 8, D:2) a +0 mace (13, 11, D:2) an adder corpse (skeletalised by now) (18, 1, D:2) a ball python corpse (skeletalised by now) (25, 24, D:2) a +0 short sword (28, 28, D:2) 9 stones (29, 8, D:2) a +0 club a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) an adder corpse (11, -24, D:3) a jackal corpse (11, -22, D:3) a jackal corpse (12, -23, D:3) a jackal corpse