Boromir Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) (4, -18, D:1) a ball python corpse (skeletalised by now) (5, 10, D:1) a scarf of shadows (7, 19, D:1) a +0 dagger a goblin corpse (skeletalised by now) (11, -21, D:1) 2 stones (11, 24, D:1) a +0 dagger a kobold corpse (skeletalised by now) (15, -8, D:1) a frilled lizard skeleton (19, -7, D:1) a +0 leather armour (22, 0, D:1) 6 stones (25, -17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, 1, D:1) a +0 sling (35, -17, D:1) 6 stones (39, -8, D:1) a rimehorn talisman (42, 22, D:1) a +0 scimitar Level 2 of the Dungeon (8, -8, D:2) a +0 club (14, 13, D:2) a scarf of repulsion (15, 17, D:2) a +0 mace (17, 12, D:2) a +0 hand axe (22, 10, D:2) a +0 club (34, 29, D:2) a bat skeleton (38, 0, D:2) a +0 war axe (42, 17, D:2) a +0 whip 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, 5, D:3) 5 gold pieces (4, 4, D:3) 4 gold pieces a +0 dagger a +0 ring mail (5, 4, D:3) 6 gold pieces a +0 short sword (5, 5, D:3) 6 gold pieces a +0 club (16, 17, D:3) 2 javelins (18, 16, D:3) a +0 dagger (38, -5, D:3) 2 potions of heal wounds