Boromir Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (1, -4, D:1) 3 stones (2, -9, D:1) 5 stones (4, -10, D:1) a ball python skeleton (4, -9, D:1) a +0 club a goblin skeleton (15, 1, D:1) a +0 dagger a kobold skeleton (17, -1, D:1) a +0 dagger a goblin skeleton (25, 19, D:1) a +0 whip a kobold corpse (skeletalised by now) (27, 15, D:1) a staff of conjuration (28, 16, D:1) a staff of earth (34, -2, D:1) a +0 club (34, 7, D:1) a frilled lizard corpse (skeletalised by now) (34, 11, D:1) a +0 whip (35, -16, D:1) a quokka skeleton (35, -14, D:1) a +2 short sword of protection 3 stones a bat skeleton (35, -13, D:1) a hobgoblin skeleton (35, 7, D:1) a +0 whip a +0 leather armour (36, -16, D:1) a +0 short sword a stone (36, -14, D:1) a rat skeleton (41, -9, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (4, 5, D:2) a +0 hand axe (13, 1, D:2) a +0 leather armour (14, -26, D:2) 6 stones (23, 8, D:2) 6 stones (25, -11, D:2) 6 stones (25, 4, D:2) a +0 short sword a kobold skeleton (26, -3, D:2) a jackal corpse (skeletalised by now) (26, 7, D:2) a frilled lizard skeleton (27, -2, D:2) a jackal corpse (skeletalised by now) (28, -4, D:2) 4 stones (28, 1, D:2) a jackal skeleton (30, -13, D:2) a +0 dagger (33, 9, D:2) 8 stones (34, -4, D:2) a +0 short sword (36, -3, D:2) a quokka skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour an adder skeleton (2, 0, D:3) a quokka skeleton (3, 11, D:3) 4 stones (4, -10, D:3) a +0 dagger (6, -4, D:3) a +0 quarterstaff (9, 10, D:3) a frilled lizard corpse (skeletalised by now) (11, -23, D:3) a +0 hand axe (13, -22, D:3) a +0 club a goblin corpse (skeletalised by now) (23, -25, D:3) a +0 mace (23, -5, D:3) a +0 club a goblin skeleton (24, 16, D:3) a +0 club an orc corpse (skeletalised by now) (25, 16, D:3) a +0 hand axe (26, 18, D:3) a +0 club a +0 leather armour (27, -21, D:3) a +0 club a goblin skeleton (27, -10, D:3) a staff of cold (40, 8, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (9, 3, D:4) a hobgoblin corpse (skeletalised by now) (10, -8, D:4) a +0 antimagic hand axe (10, 38, D:4) a +0 club (14, 10, D:4) a ball python corpse (skeletalised by now) (15, 29, D:4) a +0 short sword (20, 31, D:4) a ball python corpse (skeletalised by now) (23, 23, D:4) 6 stones a hobgoblin corpse (skeletalised by now) (28, 52, D:4) 3 large rocks (44, 17, D:4) an iguana skeleton (52, 43, D:4) 4 stones (54, 16, D:4) a +0 robe (58, 38, D:4) a +0 club a kobold corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 flail an orc corpse (skeletalised by now) (1, 2, D:5) a +0 rapier (2, -7, D:5) a +0 hand axe (5, -14, D:5) a hound corpse (skeletalised by now) (16, -11, D:5) an adder skeleton (16, 3, D:5) a +0 shortbow (18, -14, D:5) a +2 dagger of venom a +0 robe a +0 dagger an orc skeleton (18, -12, D:5) a +0 dagger a +0 leather armour an orc skeleton (19, -2, D:5) a howler monkey skeleton (23, 2, D:5) a +0 dagger a +0 robe a +0 short sword (24, -15, D:5) a +0 club a +0 leather armour (24, 13, D:5) a +0 scale mail (27, -19, D:5) an adder corpse (skeletalised by now) (28, -25, D:5) 2 stones (29, -3, D:5) a black bear skeleton (30, -3, D:5) a +0 rapier a +0 leather armour the elf skeleton of Duvessa (31, -3, D:5) a +0 dagger a +0 robe a +0 whip a +0 leather armour the elf skeleton of Dowan (35, -24, D:5) a +0 spear (41, -22, D:5) a +0 giant club (44, -17, D:5) a +0 scale mail (46, -26, D:5) a stone Level 6 of the Dungeon (0, 0, D:6) a +0 club a +0 robe a gnoll corpse (skeletalised by now) (0, 1, D:6) a +0 whip a +0 spear a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (0, 2, D:6) a +0 spear (8, -36, D:6) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (8, -35, D:6) an adder corpse (skeletalised by now) (10, -49, D:6) a +0 flail an orc corpse (skeletalised by now) (10, -6, D:6) a +0 ring mail (19, -5, D:6) a +0 sling (34, 3, D:6) a hound corpse (skeletalised by now) (42, -24, D:6) a bullfrog skeleton (44, -18, D:6) the staff "Nikoig" {^Drain +Blink rC+ SInv Ice Alchemy} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. SInv: It lets you see invisible. +Blink: It lets you blink. ^Drain: It drains your maximum health when unequipped. Ice: It increases the power of your Ice spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (46, -36, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) (53, -37, D:6) a +0 mace a +0 chain mail an orc skeleton (56, -42, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a stone (10, 11, D:7) 3 poisoned darts (14, -3, D:7) 5 gold pieces (15, 14, D:7) 3 stones (16, 2, D:7) a +0 short sword a +0 leather armour (17, 0, D:7) a +0 orcbow a centaur corpse (17, 2, D:7) a hound corpse (20, -2, D:7) 6 gold pieces (20, 20, D:7) a water moccasin corpse (skeletalised by now) (21, 21, D:7) a +0 long sword (25, 3, D:7) a +0 halberd (26, 2, D:7) a +0 halberd (26, 4, D:7) a +0 halberd (27, 3, D:7) a +0 spear (36, 9, D:7) a +0 ring mail (37, 1, D:7) a +0 leather armour (40, 18, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (41, 18, D:7) a +0 whip a +0 whip a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (42, 10, D:7) 7 stones (42, 18, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) a bailey (0, 0, Bailey) a +0 spear (2, -3, Bailey) a +0 glaive a +0 halberd an ogre corpse