Boromir Level 1 of the Dungeon [Shop] Rity's Book Emporium a book of Storms (312 gold) a Necronomicon (648 gold) a book of Scorching (360 gold) Sif Muna's Discursus on the Grey Shot (360 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Passwall Earth 3 c - Bombard Conjuration/Earth 6 a book of Blasting (504 gold) a book of Frost (240 gold) a book of the Wilderness (576 gold) a manual of Short Blades (960 gold) a Fen Folio (504 gold) a book of Spatial Translocations (216 gold) a book of Party Tricks (264 gold) a book of Movement (384 gold) [Shop] Gasuzev's Antique Weapon Shop a +0 whip (55 gold) a +0 hand axe of venom (123 gold) a +3 scimitar of electrocution (704 gold) a +0 hand axe (66 gold) a +2 heavy sling (323 gold) a +0 falchion (66 gold) a +0 war axe (77 gold) a +0 trident (77 gold) [Shop] Naagor's Assorted Antiques a +0 scale mail (124 gold) a scroll of teleportation (93 gold) a +0 whip of venom (155 gold) a +0 lightning rod (4/4) (1240 gold) a +0 phial of floods (1240 gold) a scroll of vulnerability (124 gold) a +0 ring mail (124 gold) a +0 phantom mirror (1240 gold) [Shop] Yrhe's Distillery a potion of curing (30 gold) a potion of enlightenment (unknown) (50 gold) a potion of enlightenment (unknown) (50 gold) a potion of curing (30 gold) a potion of curing (30 gold) a potion of heal wounds (unknown) (80 gold) a potion of resistance (100 gold) a potion of ambrosia (unknown) (80 gold) a potion of moonshine (unknown) (10 gold) a potion of curing (30 gold) (0, 0, D:1) a +0 dagger 2 stones (4, -20, D:1) a +0 leather armour (9, -20, D:1) a +0 club (9, 7, D:1) a rat corpse (skeletalised by now) (10, -27, D:1) a +0 short sword (10, -26, D:1) a +0 club (10, 5, D:1) a +0 whip (12, -2, D:1) a hobgoblin corpse (skeletalised by now) (12, 20, D:1) a hobgoblin corpse (skeletalised by now) (16, 3, D:1) 6 stones (19, -8, D:1) a +0 ring mail (20, -8, D:1) a +0 leather armour (22, 13, D:1) a +0 club (31, -2, D:1) a +0 club a kobold skeleton (33, -20, D:1) a +0 spear (42, -9, D:1) a +0 club a goblin skeleton (42, 23, D:1) a +0 hand axe (45, 3, D:1) 4 stones (52, -12, D:1) a +3 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 flail a +1 ring mail of fire resistance (7, 35, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (9, 26, D:2) a +0 war axe (34, 38, D:2) a +0 whip 5 stones (37, 41, D:2) a +0 helmet (47, 30, D:2) a jackal corpse (skeletalised by now) (49, 19, D:2) a +0 robe (50, 30, D:2) a +0 club a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 robe (2, -14, D:3) a +0 club (2, -13, D:3) a frilled lizard skeleton (15, -23, D:3) the +8 short sword of Dimast {freeze, rPois MP+9 Stlth+} rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. (17, 0, D:3) a +0 whip 3 stones (19, -23, D:3) a +0 dagger a +0 robe a +0 short sword an orc corpse (skeletalised by now) (21, -41, D:3) a +0 dagger 2 stones (22, -42, D:3) a jackal skeleton (24, -39, D:3) a +0 dagger a +0 leather armour (25, -35, D:3) a +0 dagger (30, -38, D:3) a +0 dagger an orc corpse (skeletalised by now) (31, -37, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (43, -24, D:3) a +0 dagger 7 poisoned darts (45, -23, D:3) a +0 club (50, 1, D:3) 3 stones (50, 8, D:3) a ball python corpse (skeletalised by now) (57, -42, D:3) a +0 dagger a goblin skeleton Level 4 of the Dungeon (1, -5, D:4) 14 gold pieces (2, -4, D:4) 13 gold pieces (3, -5, D:4) a scroll of teleportation (4, -5, D:4) a +0 buckler (8, 14, D:4) a ribbon worm corpse (9, -1, D:4) a +0 war axe