Boromir Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (6, 10, D:1) a staff of air (9, 23, D:1) a frilled lizard skeleton (18, 2, D:1) a +0 robe (21, 2, D:1) a +0 dagger a kobold corpse (skeletalised by now) (21, 4, D:1) a +0 club (21, 13, D:1) a +0 scale mail (21, 22, D:1) a +0 dagger (22, 1, D:1) 3 stones (29, -4, D:1) a +0 sling (37, -1, D:1) a +0 dagger 2 stones (38, 8, D:1) a +0 club (43, 24, D:1) a +0 ring mail (50, 3, D:1) 2 throwing nets 2 javelins (51, 3, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Cugaam's Weapon Emporium a +0 club (5 gold) 8 stones (8 gold) the +8 dagger of the Spider {freeze, *Noise rElec rPois Dex-3} (572 gold) *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rPois: It protects you from poison. Dex-3: It affects your dexterity (-3). a +0 club (5 gold) a +0 hand axe (33 gold) a +0 dagger (22 gold) 2 stones (2 gold) a +0 rapier (60 gold) the +9 arbalest "Neix" {drain, Str+3} (789 gold) Str+3: It affects your strength (+3). the +6 hand axe of Gallantry {elec, +Blink} (566 gold) +Blink: It lets you blink. (3, -11, D:2) a jackal corpse (skeletalised by now) (3, -10, D:2) a jackal corpse (skeletalised by now) (4, -7, D:2) a jackal corpse (skeletalised by now) (5, -7, D:2) a +0 leather armour (6, 20, D:2) a +0 ring mail (10, 17, D:2) a +0 club (11, -12, D:2) a +0 club (11, -6, D:2) a +0 club 5 stones (13, -7, D:2) a bat skeleton (15, 21, D:2) 3 stones (16, -4, D:2) 8 stones (18, -9, D:2) a +0 chain mail (20, -12, D:2) a frilled lizard skeleton (22, -4, D:2) 6 atropa-tipped darts (31, 27, D:2) a +0 club (32, 11, D:2) the felid skeleton of Natasha (34, 6, D:2) a +0 dagger 2 stones the felid skeleton of Natasha a kobold skeleton (41, 11, D:2) a +1 dagger of draining (42, 6, D:2) a +0 short sword a kobold corpse (skeletalised by now) (49, -3, D:2) an adder corpse (skeletalised by now) (55, 16, D:2) a +0 hand axe (65, -10, D:2) 8 stones (65, 25, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (4, 4, D:3) a +0 short sword (5, -9, D:3) 5 stones (8, 4, D:3) a rimehorn talisman (9, -3, D:3) a +0 ring mail a +0 war axe (10, 1, D:3) a +0 leather armour (11, 2, D:3) a +0 robe (20, -8, D:3) a +0 flail an orc skeleton (20, -7, D:3) a +0 club a +0 short sword of electrocution an orc skeleton (25, 12, D:3) a +0 ring mail (26, -7, D:3) an adder skeleton (28, -9, D:3) a rat corpse (skeletalised by now) (29, -16, D:3) a ball python skeleton (29, -15, D:3) a hobgoblin skeleton (30, -15, D:3) a +0 club (30, 18, D:3) 4 stones (31, -16, D:3) a +0 dagger a goblin skeleton (31, -15, D:3) a +0 club a goblin skeleton a frilled lizard skeleton (34, -12, D:3) a +0 club (34, 9, D:3) a +0 club a +0 sling (37, 7, D:3) a +0 long sword (37, 13, D:3) a bat corpse (skeletalised by now) (42, -12, D:3) a +0 club a +0 leather armour (42, -10, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 6 gold pieces (1, -13, D:4) a scroll of teleportation (8, -20, D:4) a +0 robe (9, -16, D:4) a +0 ring mail (14, -16, D:4) 8 gold pieces (14, -12, D:4) a book of Cantrips (16, -19, D:4) 9 gold pieces (38, 5, D:4) a dart slug corpse (38, 8, D:4) 6 javelins (38, 15, D:4) a +0 great sword (41, 3, D:4) a +0 hand axe an orc corpse