Boromir Level 1 of the Dungeon (0, 0, D:1) an inkwell talisman (2, -4, D:1) a bat skeleton (3, 4, D:1) a +0 ring mail (3, 15, D:1) a +0 club (9, 5, D:1) 7 stones (9, 9, D:1) a +0 whip of draining (10, 23, D:1) a +0 club a hobgoblin skeleton a goblin skeleton (10, 24, D:1) a +0 club (11, -9, D:1) a frilled lizard skeleton (12, 6, D:1) a human skeleton (13, 7, D:1) a human skeleton (13, 31, D:1) a +0 falchion (14, -7, D:1) a ball python skeleton (16, -4, D:1) a bat skeleton (17, 3, D:1) a human skeleton (18, 4, D:1) a human skeleton (18, 22, D:1) a medusa talisman (22, -5, D:1) a +0 leather armour (22, 9, D:1) a +0 robe (33, 6, D:1) a +0 dagger (35, 20, D:1) 7 stones (53, 17, D:1) a +0 dagger (56, 12, D:1) 5 stones (57, -16, D:1) a scarab talisman (59, -2, D:1) 5 stones Level 2 of the Dungeon [Shop] Waoneenn's Jewellery Emporium a +4 ring of protection (unknown) (504 gold) a ring of protection from fire (unknown) (350 gold) a ring of fire (unknown) (350 gold) a +6 ring of intelligence (unknown) (504 gold) the amulet "Egethrab" {Reflect Str-3 Int+4 Dex+5 SH+5} (694 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). Dex+5: It affects your dexterity (+5). SH+5: It affects your SH (+5). a ring of see invisible (unknown) (210 gold) an inkwell talisman (280 gold) a +4 ring of protection (unknown) (504 gold) a ring of protection from cold (350 gold) (0, 0, D:2) a quokka corpse (0, 2, D:2) a +0 whip a gnoll corpse (1, -8, D:2) a +0 dagger a goblin corpse (1, -2, D:2) a +0 ring mail (11, -9, D:2) a ribbon worm corpse (27, -30, D:2) a +0 dagger (29, -31, D:2) a bat corpse (35, -30, D:2) 6 stones (39, -5, D:2) 2 throwing nets (43, -15, D:2) a +0 scale mail