Boromir Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (1, 3, D:1) 4 stones (18, 18, D:1) a +0 war axe (24, -1, D:1) a +0 leather armour (36, -11, D:1) a +3 short sword (38, -14, D:1) a rat skeleton (41, 21, D:1) a hobgoblin skeleton (46, -4, D:1) a staff of cold (48, 0, D:1) a +0 hand axe (52, -16, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (0, 2, D:2) a ball python skeleton (1, 3, D:2) 5 stones (6, -2, D:2) a ball python skeleton (18, 13, D:2) a +0 leather armour (23, 5, D:2) a bat skeleton (24, 2, D:2) a +0 whip (26, 25, D:2) a +0 spear (27, 7, D:2) a +0 club a +0 short sword a kobold skeleton (31, 2, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 flail (3, -6, D:3) a scroll of fear