Boromir Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 29, D:1) a +0 club a goblin skeleton (2, 6, D:1) a +0 short sword (2, 8, D:1) a +0 dagger (11, 25, D:1) a ball python skeleton (14, 1, D:1) a bat corpse (skeletalised by now) (15, 36, D:1) 4 stones (18, 14, D:1) a ring of poison resistance (21, 47, D:1) a +0 scale mail (29, 48, D:1) a +1 short sword of venom (40, 16, D:1) a +0 robe (41, 9, D:1) a +0 club (42, 11, D:1) a +0 club (45, 16, D:1) a ball python skeleton (45, 27, D:1) a +0 club a goblin skeleton (48, 10, D:1) a +0 club a goblin skeleton (59, 19, D:1) a frilled lizard skeleton Level 2 of the Dungeon [Shop] Joyvu's Armour Emporium a +1 ring mail of cold resistance (224 gold) a +0 leather armour (28 gold) the +0 ring mail of the Tormentor {rC+ Dex+3 SInv} (399 gold) Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. SInv: It lets you see invisible. a +0 leather armour of fire resistance (126 gold) a +0 ring mail (56 gold) (0, 0, D:2) a +0 chain mail (0, 2, D:2) a bat corpse (3, 0, D:2) a +0 leather armour (15, 8, D:2) the felid skeleton of Natasha (17, -3, D:2) a +0 rapier (17, 9, D:2) a +0 club (19, 9, D:2) a bat skeleton (19, 26, D:2) the felid corpse of Natasha (22, -12, D:2) a +0 dagger (29, 2, D:2) a quokka skeleton (30, 2, D:2) a +0 dagger a kobold skeleton (46, 21, D:2) a +1 hammer of protection (unseen) (47, 6, D:2) a +0 club a goblin corpse (skeletalised by now) (56, 24, D:2) a +0 hammer (57, 23, D:2) a +0 hammer