Boromir Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (10, 5, D:1) a hobgoblin skeleton (14, -5, D:1) a +0 robe (21, 12, D:1) a +0 dagger (21, 13, D:1) a hobgoblin skeleton (31, 9, D:1) a rat skeleton (31, 18, D:1) a rat skeleton (32, 18, D:1) a +0 club a goblin skeleton (33, 18, D:1) a +0 club (37, -13, D:1) a +0 club a goblin corpse (skeletalised by now) (49, 35, D:1) 4 stones (53, 7, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (54, 7, D:1) a +0 club a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (64, 4, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a potion of attraction (8, 3, D:2) 7 stones (11, 8, D:2) a +0 dagger 5 stones (18, 8, D:2) a +0 robe (19, -22, D:2) a +0 hand axe (19, -5, D:2) a +0 ring mail (19, 2, D:2) a +0 chain mail (21, -2, D:2) a +0 dagger (29, -25, D:2) a +0 dagger (36, -21, D:2) a +0 club a +0 sling (38, 6, D:2) a +0 dagger (42, 0, D:2) a +0 whip (51, -30, D:2) a +0 dagger