Boromir Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (4, -24, D:1) a frilled lizard skeleton (5, -17, D:1) a bat skeleton (12, -20, D:1) 3 stones (16, -9, D:1) a +0 dagger (16, -7, D:1) a hobgoblin skeleton (18, -19, D:1) 3 stones (28, 11, D:1) a dwarf skeleton (31, 14, D:1) a dwarf skeleton (32, 17, D:1) a dwarf skeleton (33, 5, D:1) a dwarf skeleton (35, 15, D:1) a dwarf skeleton (40, 9, D:1) 6 stones (41, 6, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (3, 9, D:2) a rat skeleton (4, 8, D:2) a jackal skeleton (4, 22, D:2) a +0 scale mail (5, 8, D:2) an adder skeleton (5, 9, D:2) a jackal skeleton (5, 10, D:2) a jackal skeleton (17, 21, D:2) a ring of poison resistance (19, -7, D:2) a +0 ring mail (29, -9, D:2) a rat skeleton (31, -11, D:2) a +0 short sword (32, -4, D:2) a +0 short sword (33, -3, D:2) a +0 dagger (43, 9, D:2) a +0 robe (45, -6, D:2) 2 stones Level 3 of the Dungeon (17, -34, D:3) a +0 sling (28, -48, D:3) 2 poisoned darts (29, -52, D:3) a +0 robe (29, -46, D:3) the scarab talisman "Fengir" {Harm *Slow +Inv Str+4} [scarab talisman] Harm: It increases damage dealt and taken. *Slow: It may slow you when you take damage. +Inv: It lets you turn invisible. Str+4: It affects your strength (+4). (41, -55, D:3) a quokka corpse (skeletalised by now) (42, -27, D:3) a rat corpse (skeletalised by now) (49, -45, D:3) an orb of guile (56, -24, D:3) a hound skeleton (58, -24, D:3) an adder skeleton Level 4 of the Dungeon (0, 0, D:4) 8 stones (7, 7, D:4) a +0 chain mail (7, 8, D:4) a +0 club (15, 17, D:4) a +0 giant club (17, 21, D:4) a +0 ring mail (17, 29, D:4) a +0 club (27, 30, D:4) 3 boomerangs (30, 27, D:4) a +0 flail a +0 leather armour (30, 29, D:4) the +5 dagger of Contention {flame, rElec rF- Will+} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. (32, 26, D:4) a +0 dagger a +0 robe (32, 28, D:4) a +0 club (33, 24, D:4) a +0 club (33, 25, D:4) a +0 trident a +0 leather armour (36, 24, D:4) a +0 whip a +0 leather armour a +0 mace (37, 23, D:4) a +0 dagger a +0 robe (38, 22, D:4) a +0 dagger (39, 30, D:4) the +5 robe "Ileddamn" {rPois Str+2 Stlth+} rPois: It protects you from poison. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (39, 36, D:4) a +0 ring mail (55, 11, D:4) a staff of air (56, 17, D:4) a +0 chain mail Level 5 of the Dungeon (16, -11, D:5) a +0 shortbow (16, -10, D:5) a +0 club (22, 19, D:5) 4 stones (31, -23, D:5) a +0 giant spiked club (32, 5, D:5) 7 stones (39, -21, D:5) a +0 flail (44, 5, D:5) a +0 falchion a +0 chain mail (45, 5, D:5) a +0 whip of freezing a +0 robe