Dungeon Crawl Stone Soup version 0.35-a0-290-g6208fce011 (webtiles) character file. Game seed: 1477316612326524375 2 Boromir the Trooper (level 1, 0/19 HPs) Began as a Draconian Berserker on Apr 18, 2026. Was a Follower of Trog. Slain by a quokka (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (104 turns). Boromir the Trooper (Draconian Berserker) Turns: 104, Time: 00:00:19 Health: 0/19 AC: 4 Str: 19 XL: 1 Next: 33% Magic: 1/1 EV: 11 Int: 7 God: Trog [*.....] Gold: 31 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . (100%) a - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.23/turn MPRegen 0.07/turn %: no passive effects @: no status effects A: AC +4, unfitting armour, cold-blooded, armoured tail 1 a: Renounce Religion (0%), Berserk (9%) You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles b - a javelin (quivered) Scrolls c - a scroll of identify {unknown} Skills: + Level 3.3 Fighting + Level 3.1 Axes + Level 2.7 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour or wear helmets. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Throw: 6 javelins Press: ? - help, Q - select action Shift-Dir - straight line Aim: a quokka (38% to hit) You throw a javelin. The javelin pierces through the quokka but does no damage. The quokka misses you. The quokka twitches its whiskers. The quokka closely misses you. Throw: 5 javelins Press: ? - help, Q - select action Shift-Dir - straight line Aim: a quokka (38% to hit) You throw a javelin. The javelin barely misses the quokka. The quokka bites you. The quokka misses you. Throw: 4 javelins Press: ? - help, Q - select action Shift-Dir - straight line Aim: a quokka (38% to hit) You throw a javelin. The javelin pierces through the quokka. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka barely misses you. Throw: 3 javelins Press: ? - help, Q - select action Shift-Dir - straight line Aim: a quokka (heavily wounded, 38% to hit) You throw a javelin. The javelin barely misses the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * Throw: 2 javelins Press: ? - help, Q - select action Shift-Dir - straight line Aim: a quokka (heavily wounded, 38% to hit) You throw a javelin. The javelin barely misses the quokka. The quokka closely misses you. The quokka bites you. You die... #........# #....[...# #........# #.########## #.#........# #.'........# ###........# #........# #r@....$.# #.............# #.............# #.............# ......######### .#+### You could see a quokka. Vanquished Creatures An endoplasm (D:1) A ball python (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Boromir the Draconian Berserker began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 104 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_basic Action || total ---------------------------++------- Attack: Normal || 9 Melee: Hand axe || 9 Tailslap || 3 Throw: Javelin || 5 Armour: None || 9 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 109 | 109 | 0 | 0 | 74 | 1 | 109.0 | Dungeon | 109 | 109 | 0 | 0 | 74 | 1 | 109.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 109 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Trog Piety from conduct Conduct || total ----------------------++------- Kill Living || 2 ----------------------++------- Conduct count Conduct || total ----------------------++------- Kill Living || 3 ----------------------++-------