Seeded DCSS version 0.35-a0-291-g0a58930ff6 (webtiles) character file. Game seed: 7409638856758925441 (custom seed) 10 Boromir the Firebug (level 2, -1/20 HPs) Began as a Poltergeist Cinder Acolyte on Apr 21, 2026. Was a High Priest of Ignis. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (294 turns). Boromir the Firebug (Poltergeist Cinder Acolyte) Turns: 294, Time: 00:00:35 Health: -1/20 AC: 2 Str: 10 XL: 2 Next: 20% Magic: 3/3 EV: 10 Int: 16 God: Ignis [*****.] Gold: 25 SH: 0 Dex: 9 Spells: 3/3 levels left rFire + . . (50%) a - -1 mace (flame) rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: Renounce Religion (0%), Fiery Armour (0%), Foxfire Swarm (0%), Rising Flame (0%) You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a -1 mace of flaming (weapon) Armour b - a +1 cloak (haunted) Skills: + Level 2.8 Fighting + Level 2.6 Maces & Flails + Level 0.3 Stealth + Level 1.0 Spellcasting + Level 2.9 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 20% 2d5 11% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History You miss the bat. The bat is severely wounded. The bat hits you but does no damage. You encounter a quokka. The jackal bites you but does no damage. The jackal bites you. The bat barely misses you. The jackal bites you. The jackal closely misses you. The jackal bites you. You hit the jackal but do no damage. The bat completely misses you. The bat barely misses you. The jackal completely misses you. The jackal closely misses you. The bat hits you but does no damage. The jackal closely misses you. The jackal barely misses you. The jackal bites you. The jackal bites you but does no damage. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal bites you. x2 The jackal bites you but does no damage. The jackal closely misses you. The jackal barely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. The bat hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal closely misses you. The jackal misses you. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. The jackal bites you. You die... Ignis goes out, and joins you in death. ......... #................ .#........##............#.. ..........#.............# ..........#.....#####.... ................+ ... .....##.........# ...# ................###..S.. ....#.........#.bh..⌠... #.........#.@hr..... .........b..hh...... .##................. #####............. #............. #............. #.......^.####. #)...?...## #........# You could see a quokka, 4 jackals, 2 bats and a ball python (wandering). Vanquished Creatures An endoplasm (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Boromir the Poltergeist Cinder Acolyte began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 191 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/3 294 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_basic, kennysheep_decorative_pillar Action || total ---------------------------++------- Attack: Normal || 36 Melee: Mace || 36 Stab: Sleeping || 1 Armour: None || 51 Dodge: Dodged || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 304 | 304 | 0 | 0 | 213 | 1 | 304.0 | Dungeon | 304 | 304 | 0 | 0 | 213 | 1 | 304.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 304 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+