Boromir Level 1 of the Dungeon (6, 0, D:1) a rat skeleton (14, 24, D:1) 2 throwing nets (24, -2, D:1) a +0 sling (34, 13, D:1) a +0 leather armour (36, -23, D:1) a ball python skeleton (46, 13, D:1) a +0 club a goblin corpse (skeletalised by now) (55, -4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (60, -19, D:1) a ball python corpse (skeletalised by now) (62, -16, D:1) a staff of alchemy Level 2 of the Dungeon [Shop] Anesk's Book Shop a parchment of Fireball (239 gold) a parchment of Summon Small Mammal (52 gold) a parchment of Call Imp (75 gold) a parchment of Sandblast (52 gold) a parchment of Kiss of Death (52 gold) [Shop] Painulo's Book Boutique a parchment of Apportation (48 gold) a parchment of Fortress Blast (300 gold) a parchment of Summon Hydra (393 gold) a parchment of Mephitic Cloud (105 gold) a parchment of Teleport Other (105 gold) a parchment of Vhi's Electric Charge (156 gold) [Shop] Vipro's Weapon Shoppe a +3 long sword of holy wrath (279 gold) a +0 dagger (24 gold) the +8 trident of the Octopus King {venom, rElec rPois} (748 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. a +0 war axe (42 gold) a +2 dagger of venom (172 gold) 4 poisoned darts (28 gold) a +0 dagger (24 gold) a +0 whip (30 gold) (0, 0, D:2) a +0 dagger (0, 1, D:2) a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (1, 2, D:2) a +0 spear a +0 animal skin a +1 helmet (4, 6, D:2) a +1 dagger of venom (4, 8, D:2) a +0 dagger a +0 dagger a hobgoblin skeleton (5, 6, D:2) a +0 dagger a goblin skeleton (8, 31, D:2) a ball python corpse (skeletalised by now) (14, 5, D:2) a ball python skeleton (14, 8, D:2) a +1 devious dagger a goblin skeleton (14, 53, D:2) a +0 club (24, -3, D:2) the +3 whip "Omuaz" {speed, Str-3 Int+5 SInv} Str-3: It affects your strength (-3). Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. It cannot be enchanted further. (36, 5, D:2) a frilled lizard skeleton (43, 24, D:2) a +0 club (45, 6, D:2) a +0 buckler (46, 11, D:2) a +0 leather armour (47, -4, D:2) a rat corpse (skeletalised by now) (49, -8, D:2) a frilled lizard corpse (skeletalised by now) (50, 5, D:2) a quokka corpse (skeletalised by now) (51, 5, D:2) a +0 club (54, 50, D:2) a bat corpse (skeletalised by now) (56, 32, D:2) an amulet of wildshape Level 3 of the Dungeon (11, 0, D:3) a bat corpse (11, 20, D:3) a +0 short sword (11, 21, D:3) a +0 dagger a goblin corpse (skeletalised by now) (12, 0, D:3) a +0 flail (12, 1, D:3) a +0 spear a gnoll corpse (13, 0, D:3) a +0 halberd a gnoll corpse (14, 1, D:3) a +0 spear (21, -15, D:3) a hobgoblin corpse (21, -14, D:3) a poisoned dart (22, 21, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (23, -12, D:3) 2 poisoned darts (28, 17, D:3) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (31, 10, D:3) a hobgoblin corpse (skeletalised by now) (32, 25, D:3) a +0 short sword