Boromir Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (4, -1, D:1) a +0 club (4, 37, D:1) a ball python corpse (skeletalised by now) (6, 7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, 32, D:1) a quokka corpse (skeletalised by now) (8, 19, D:1) a +0 sling (12, 33, D:1) a parchment of Shock (16, 26, D:1) a +0 short sword (16, 39, D:1) a parchment of Momentum Strike (17, 5, D:1) an inkwell talisman (18, 15, D:1) a +0 shortbow (28, 3, D:1) a quokka skeleton (32, 4, D:1) a parchment of Sublimation of Blood (36, 16, D:1) a +0 dagger 4 stones (40, 42, D:1) a +0 sling (42, 19, D:1) a frilled lizard corpse (skeletalised by now) (46, 11, D:1) a parchment of Frozen Ramparts (49, 19, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Waniku's Weapon Boutique a +0 morningstar (72 gold) 3 large rocks (54 gold) a +0 dire flail (60 gold) 3 poisoned darts (21 gold) a +1 short sword of venom (127 gold) a +0 broad axe of freezing (218 gold) 4 poisoned darts (28 gold) a +0 arbalest (90 gold) the +1 falchion of the Crayfish {speed, Stlth+} (285 gold) Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 0, D:2) a +0 dagger (1, 44, D:2) a parchment of Eringya's Surprising Crocodile (6, 14, D:2) a bat corpse (skeletalised by now) (9, 38, D:2) a +0 mace (14, -11, D:2) a +0 short sword (15, 36, D:2) a +0 pair of gloves (25, -2, D:2) a +0 lajatang (28, -8, D:2) a +0 ring mail (32, 28, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (34, 11, D:2) a +0 dagger of protection (42, 4, D:2) a parchment of Ensorcelled Hibernation (45, -1, D:2) a +0 sling (45, 15, D:2) an adder skeleton (45, 40, D:2) a ball python corpse (skeletalised by now) (53, 24, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (6, -24, D:3) a rimehorn talisman (12, 0, D:3) a hobgoblin corpse (skeletalised by now) (15, -22, D:3) an orb of pyromania (15, -12, D:3) a frilled lizard skeleton (23, -21, D:3) a +0 dagger (35, 5, D:3) a +0 sling (36, -18, D:3) a +0 scale mail (39, -34, D:3) a +0 club (44, -39, D:3) a +0 leather armour (47, -26, D:3) a +0 dagger (47, -17, D:3) a +0 short sword (49, -39, D:3) 3 poisoned darts a +0 chain mail (49, -32, D:3) a +0 long sword (54, -19, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger an orc corpse (skeletalised by now) (0, 1, D:4) a +0 club (0, 2, D:4) a +0 dagger (2, 1, D:4) a +0 dagger a goblin corpse (skeletalised by now) (9, 17, D:4) a +0 flail 3 poisoned darts a +0 dagger a kobold skeleton (15, 18, D:4) the felid corpse of Natasha (skeletalised by now) (18, 4, D:4) 2 throwing nets (20, 10, D:4) a +0 hand axe (24, 3, D:4) a +0 dagger (24, 39, D:4) a +0 dagger (27, 0, D:4) the felid corpse of Natasha (skeletalised by now) (27, 29, D:4) a +0 leather armour (34, 0, D:4) a +0 long sword (37, 4, D:4) a parchment of Call Canine Familiar (42, 34, D:4) a +2 trident of freezing a +0 ring mail a gnoll skeleton (43, 34, D:4) a +0 whip a +0 club a +0 whip a gnoll skeleton (44, 34, D:4) a +3 whip (46, 6, D:4) a +0 rapier (57, 33, D:4) a +0 dagger a goblin corpse (skeletalised by now) (58, 19, D:4) a staff of air (60, 10, D:4) a +0 spear (60, 37, D:4) 3 poisoned darts Level 5 of the Dungeon (1, -2, D:5) a +0 shortbow (11, -15, D:5) a quill talisman (14, -30, D:5) a parchment of Summon Seismosaurus Egg (14, 1, D:5) a parchment of Sublimation of Blood (23, 3, D:5) a book of Spectacle (28, -11, D:5) a staff of air (31, -32, D:5) a +6 flail a +0 chain mail a +0 kite shield a gnoll corpse (skeletalised by now) (31, -31, D:5) a +0 club (33, 11, D:5) a parchment of Stone Arrow (38, 1, D:5) a +0 animal skin a +0 dagger a +0 short sword a +0 leather armour the elf skeleton of Dowan the elf skeleton of Duvessa (42, 12, D:5) a +0 whip an orc skeleton (43, 12, D:5) a +0 whip a +0 leather armour a +0 dagger a +0 scale mail a +0 club a +0 ring mail an orc skeleton an orc skeleton (52, -11, D:5) a +0 scimitar (53, -21, D:5) the +2 scale mail of Red Cleverness {rPois Int+3} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (53, 8, D:5) a +0 ring mail (54, -16, D:5) a +0 giant spiked club an ogre skeleton Level 6 of the Dungeon (0, 0, D:6) a parchment of Awaken Armour (1, 4, D:6) a +0 dagger (5, 8, D:6) a +0 short sword (7, 8, D:6) a +0 club a +0 leather armour a +0 whip an orc skeleton an orc skeleton (8, 7, D:6) a +0 scimitar a +0 robe an orc skeleton (9, 22, D:6) a +0 dagger a +0 chain mail (10, 10, D:6) a +0 dagger an orc skeleton (11, 8, D:6) a +0 orcbow (15, 16, D:6) 6 curare-tipped darts (20, 35, D:6) a +0 robe (25, 24, D:6) an electric eel skeleton (28, 21, D:6) a +0 demon blade (47, -1, D:6) a +0 helmet (49, 15, D:6) a rimehorn talisman Level 7 of the Dungeon (22, -17, D:7) the +3 chain mail of Complete Protection {Resonance, rF- Str+3 Dex+6} rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (23, 7, D:7) 20 gold pieces a +0 whip (24, 8, D:7) a large rock a +0 club a gnoll corpse (26, 7, D:7) a large rock (27, 5, D:7) a large rock (27, 9, D:7) a +0 trident a +0 scale mail a +0 buckler