Boromir Level 1 of the Dungeon (0, 0, D:1) a +0 whip of venom (5, -1, D:1) a +0 leather armour (7, 3, D:1) a quokka skeleton (8, 2, D:1) a +0 dagger a goblin skeleton (19, -6, D:1) a +0 whip (19, 21, D:1) a +0 mace (19, 23, D:1) a quokka skeleton a jackal skeleton a jackal skeleton a jackal skeleton (19, 24, D:1) a +1 sling of freezing (20, -7, D:1) a rat skeleton (21, 20, D:1) a +0 short sword a kobold skeleton (23, 38, D:1) a staff of fire (28, 11, D:1) a quokka skeleton (28, 13, D:1) 6 large rocks (28, 20, D:1) a +0 club a goblin skeleton (29, 48, D:1) a ball python corpse (skeletalised by now) (30, 17, D:1) a rat skeleton (38, 12, D:1) a +0 robe (39, 50, D:1) a rat corpse (skeletalised by now) (40, 11, D:1) a +0 robe (40, 12, D:1) a +0 club (40, 16, D:1) a frilled lizard skeleton (41, 12, D:1) a +0 dagger a ball python skeleton (43, 10, D:1) a +0 dagger Level 2 of the Dungeon (10, -10, D:2) a bat skeleton (11, -16, D:2) a +0 short sword (13, -28, D:2) a +0 leather armour (21, -17, D:2) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (35, 0, D:2) a +0 trident (37, -24, D:2) a +0 club (38, -23, D:2) a +0 club (39, 9, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (43, -23, D:2) a +0 dagger a hobgoblin skeleton a goblin skeleton a quokka skeleton (43, -21, D:2) a hobgoblin skeleton (44, -22, D:2) a +0 club a +0 sling (44, -21, D:2) a +0 dagger a goblin skeleton (45, -21, D:2) a +0 spear a +0 animal skin a +0 helmet (47, -22, D:2) a +0 club a hobgoblin skeleton a goblin skeleton (48, -22, D:2) a hobgoblin skeleton (48, 1, D:2) a quokka skeleton (49, -22, D:2) a +0 club a +0 dagger a +0 sling a goblin skeleton (54, 11, D:2) a +0 short sword (56, -3, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a stone (2, -2, D:3) a +0 dagger (3, 1, D:3) the felid corpse of Natasha (skeletalised by now) (4, 7, D:3) a +0 flail a gnoll skeleton (5, 7, D:3) an adder skeleton (6, 7, D:3) a +0 short sword 5 poisoned darts a kobold skeleton (7, 11, D:3) a +0 dagger a kobold skeleton (7, 14, D:3) a rat skeleton (8, 8, D:3) an adder skeleton (16, -5, D:3) a parchment of Grave Claw (28, 24, D:3) a +0 club a +0 leather armour an adder skeleton an orc skeleton (28, 25, D:3) the felid skeleton of Natasha (29, 23, D:3) a +0 club (29, 26, D:3) a +0 leather armour (46, 14, D:3) a +0 war axe (46, 19, D:3) a +0 ring mail (47, 6, D:3) a +0 short sword an orc skeleton (48, 5, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (8, -35, D:4) a +0 club a +0 leather armour a +0 dagger a +0 robe (15, -33, D:4) a +0 club (17, -33, D:4) a +0 dagger (20, -29, D:4) a +0 war axe (21, -29, D:4) a +0 short sword a +0 leather armour a +0 dagger an orc skeleton (22, -30, D:4) a +0 giant club (27, -1, D:4) a +0 whip (29, -45, D:4) a +0 club (39, -47, D:4) a +0 sling a +0 club (40, -8, D:4) an adder corpse (skeletalised by now) (48, -22, D:4) a +0 dagger a goblin corpse (skeletalised by now) (55, -22, D:4) an iguana corpse (skeletalised by now) (62, -43, D:4) a hound corpse (skeletalised by now) (62, -42, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Tuorat's Antique Armour Emporium the +2 pair of slick slippers {slick, slippery, EV+4} (594 gold) Slick: Its wearer cannot be constricted, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). It cannot be enchanted further. a +0 leather armour (44 gold) a +2 scale mail of resonance (429 gold) a +0 leather armour (44 gold) a +0 ring mail (88 gold) the +0 ring mail of Fohenk {Str+5 Stlth+} (534 gold) Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 robe (19 gold) a +0 chain mail (132 gold) [Shop] Beowulf's Dragon-Slaying Spoils +2 steam dragon scales (594 gold) +0 acid dragon scales (480 gold) +0 swamp dragon scales (540 gold) +2 fire dragon scales (744 gold) the +1 ice dragon scales "Rumedo" {rF- rC++ rN+} (794 gold) rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. the +5 pearl dragon scales "Xuesmou" {Bane Fly rC- rN+ Regen+ rCorr} (1461 gold) Bane: It inflicts you with a random bane when you equip it. Fly: It grants you flight. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. +2 shadow dragon scales (834 gold) +0 storm dragon scales (780 gold) +0 golden dragon scales (960 gold) the quicksilver dragon scales of Atuyxzuf {rF++ rC+ Will++} (1045 gold) rF++: It greatly protects you from fire. rC+: It protects you from cold. Will++: It greatly increases your willpower. (0, 0, D:5) a +0 robe (2, 3, D:5) 3 poisoned darts (4, -27, D:5) a +0 sling (6, 12, D:5) a +0 club (9, -22, D:5) a +0 halberd a +2 robe of willpower the orc corpse of Blorkula the orcula (skeletalised by now) (20, 6, D:5) a +0 trident (25, 25, D:5) a +0 trident (26, -19, D:5) a +0 mace a +0 leather armour (26, -16, D:5) a +0 dagger a +0 flail (28, -18, D:5) a +0 club an orc skeleton (30, -20, D:5) a +0 dagger a +0 robe an orc skeleton (36, -8, D:5) a +0 leather armour (41, 11, D:5) a +0 club (42, -11, D:5) a +1 spear of freezing (44, -33, D:5) a +0 whip (44, 28, D:5) a +0 long sword (49, 16, D:5) a +0 whip (50, -20, D:5) a +0 trident (64, -22, D:5) a +0 club Level 6 of the Dungeon (7, 10, D:6) a black bear corpse (14, -10, D:6) a +0 leather armour (26, 4, D:6) an adder corpse (27, 8, D:6) a spore talisman (33, 8, D:6) a scroll of revelation