Boromir Level 1 of the Dungeon (11, 24, D:1) a +0 short sword (12, 20, D:1) a +0 robe (17, 2, D:1) 3 stones (17, 26, D:1) a bat corpse (skeletalised by now) (23, 11, D:1) a medusa talisman (31, 25, D:1) a +0 dagger a kobold corpse (skeletalised by now) (35, 15, D:1) a +0 dagger a goblin skeleton (41, 19, D:1) a +0 dagger (45, 34, D:1) a jackal corpse (skeletalised by now) (49, 0, D:1) a rat skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, -1, D:2) a scroll of acquirement (8, -1, D:2) a scroll of identify (11, -10, D:2) a ribbon worm corpse (26, -21, D:2) a +0 bardiche (29, 1, D:2) a +0 whip (31, 1, D:2) a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (34, -27, D:2) a +0 dagger a goblin corpse (35, -3, D:2) an adder corpse (skeletalised by now) (36, -2, D:2) a +0 dagger of venom a goblin corpse (skeletalised by now) (36, -1, D:2) a +0 club a goblin corpse (skeletalised by now)