Boromir Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (3, 2, D:1) a hobgoblin corpse (skeletalised by now) (10, -25, D:1) a +0 dagger a goblin skeleton (10, -23, D:1) a +0 ring mail (11, -26, D:1) a +0 dagger (15, -16, D:1) a jackal skeleton (16, -16, D:1) a +0 dagger (24, -39, D:1) a +2 heavy mace (25, -41, D:1) a ball python skeleton (36, -9, D:1) a rat corpse (skeletalised by now) (38, -32, D:1) a +0 dagger (38, -9, D:1) a rat corpse (skeletalised by now) (47, -31, D:1) a bat corpse (skeletalised by now) (47, -30, D:1) a rat corpse (skeletalised by now) (49, -20, D:1) a +0 club a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 4 stones (1, 0, D:2) a ball python corpse (skeletalised by now) (5, -10, D:2) a +0 scale mail (6, -19, D:2) 3 flux baubles (6, 2, D:2) a +0 robe (7, 8, D:2) a +0 dagger a goblin corpse (skeletalised by now) (8, -25, D:2) a +0 whip a gnoll corpse (skeletalised by now) (8, 4, D:2) a +0 leather armour (9, -23, D:2) a +0 spear (9, -22, D:2) a +0 spear (9, -6, D:2) a rat skeleton (9, -5, D:2) a +0 short sword a stone a kobold skeleton (16, -12, D:2) a +0 whip 5 stones (19, 11, D:2) a +0 dagger 3 stones a kobold skeleton (22, -5, D:2) 5 poisoned darts (24, -18, D:2) a +0 longbow (25, 6, D:2) a +0 cloak (35, -2, D:2) a +0 dagger a kobold corpse (skeletalised by now) (39, -19, D:2) a +0 whip 2 stones a kobold skeleton (39, 0, D:2) 2 boomerangs (39, 8, D:2) a +0 leather armour (39, 13, D:2) a +0 chain mail (57, -15, D:2) a rat corpse (skeletalised by now) (61, -11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (2, -9, D:3) a +0 short sword (3, -9, D:3) a +0 dagger a +0 scale mail a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (4, -9, D:3) a +0 hand axe an orc corpse (skeletalised by now) (7, 6, D:3) a +0 club a +0 ring mail a staff of conjuration (9, 2, D:3) a jackal corpse (skeletalised by now) (15, 2, D:3) a +0 short sword a +0 scale mail (26, -20, D:3) a +2 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (27, -23, D:3) a +0 hammer (29, -5, D:3) a +0 dagger a +0 ring mail an orc skeleton (29, 8, D:3) a +0 chain mail (34, -2, D:3) a bat skeleton (41, 4, D:3) a +0 leather armour (44, -23, D:3) a bat corpse (skeletalised by now) (46, 11, D:3) a rat corpse (skeletalised by now) (50, 7, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, 21, D:4) a +0 sling (6, 4, D:4) the +1 robe of Theistic Finitism {Harm rN+ Will+} Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. (12, -1, D:4) a ball python corpse (skeletalised by now) (15, -6, D:4) a +0 helmet (26, 20, D:4) a +0 spear (27, 3, D:4) 5 poisoned darts (32, 13, D:4) a +0 scale mail (34, -14, D:4) a +0 club a +0 club (34, -13, D:4) a +0 club (34, 3, D:4) 6 atropa-tipped darts (37, -4, D:4) a +0 robe a +0 great sword a +0 robe a +0 scimitar a +0 robe a +0 great sword a +0 orcbow a ball python skeleton a centaur skeleton (38, -4, D:4) a +0 giant spiked club an ogre skeleton (41, -1, D:4) a +0 long sword (45, 12, D:4) a +0 short sword (46, 13, D:4) a hobgoblin corpse (skeletalised by now) (51, -5, D:4) a +0 dagger (53, -1, D:4) a +0 long sword (56, 12, D:4) a +0 dagger a +0 ring mail (57, 12, D:4) a +0 mace a +0 chain mail (58, 12, D:4) a +0 trident (59, 12, D:4) a +0 trident Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +6 short sword of the Shark {devious, rPois rN+} (4840 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. the +1 dagger of the Riding Gods {drain, rPois rF++ rC+ Dex-5} (3380 gold) rPois: It protects you from poison. rF++: It greatly protects you from fire. rC+: It protects you from cold. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. the granite talisman "Jirph" {rF+ Stlth+} (10140 gold) [granite talisman] rF+: It protects you from fire. Stlth+: It makes you more stealthy. the alchemy staff "Xais" {^Contam rPois Stlth+ Fire Alch} (3480 gold) [staff of alchemy] ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. Alch: It increases the power of your Alchemy spells. the ring "Ynkost" {MP+9 Str+2 Dex+5} (4170 gold) [ring of magical power] MP+9: It affects your magic capacity (+9). Str+2: It affects your strength (+2). Dex+5: It affects your dexterity (+5). the +4 ring mail "Veblavu" {*Silence rPois Str+5 SInv} (4430 gold) *Silence: It may silence you when you take damage. rPois: It protects you from poison. Str+5: It affects your strength (+5). SInv: It lets you see invisible. It cannot be enchanted further. the necromancy staff of Strategic Superiority {rPois rN+ Necro} (3620 gold) [staff of necromancy] rPois: It protects you from poison. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. the +7 short sword "Tormentor" {freeze, rC+ rCorr Int+3 Dex-3} (6000 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. the ring "Kewky" {rN+ AC+4 SInv} (5140 gold) [ring of protection] rN+: It protects you from negative energy. AC+4: It affects your AC (+4). SInv: It lets you see invisible. the necromancy staff of Callousness {rN+ rCorr Str+2 Necro} (4180 gold) [staff of necromancy] rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Necro: It increases the power of your Necromancy spells. the +7 ring mail of the Taurataur {rElec rF+ Dex+5} (7050 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +8 hand axe "Tucusaz" {chaos, rPois Str+6} (6920 gold) rPois: It protects you from poison. Str+6: It affects your strength (+6). It cannot be enchanted further. the +2 ring mail "Pyniel" {Rampage Str+3 Stlth+} (3010 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +7 hand axe of the Crawling Thing {holy, Fly Int+2} (5370 gold) Fly: It grants you flight. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the lupine talisman "Ukhocol" {rCorr Int+3} (5550 gold) [lupine talisman] rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). the air staff of Xuvy {rElec rPois rN+ Str-4 Dex+8 Air} (4880 gold) [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Dex+8: It affects your dexterity (+8). Air: It increases the power of your Air spells. the +0 robe "Gaikuiba" {Rampage Dex+3} (1420 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the ring "Soogumux" {rPois rCorr Str-2 SInv} (2760 gold) [ring of see invisible] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). SInv: It lets you see invisible. the +1 dagger of Indignation {freeze, rF- Str+7} (2330 gold) rF-: It makes you vulnerable to fire. Str+7: It affects your strength (+7). It cannot be enchanted further. the +7 short sword of Corporal Punishment {heavy, ^Drain rPois Will+ Dex+3} (5790 gold) ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. [Shop] Luedeid's Fire Supplies a staff of fire (unknown) (325 gold) Yggunk's Grimoire of Sparks (886 gold) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Plasma Beam Fire/Air 6 c - Forge Monarch Bomb Fire/Forgecraft 6 d - Fire Storm Conjuration/Fire 9 the Guide on the Dragon (283 gold) Spells Type Level a - Scorch Fire 2 b - Starburst Conjuration/Fire 6 a +0 rapier of flaming (154 gold) a +2 ring mail of fire resistance (273 gold) a +2 pair of gloves of fire (409 gold) a ring of protection from fire (unknown) (325 gold) [Shop] Obaidgh's Vocational Training a manual of Invocations (1200 gold) a manual of Evocations (1200 gold) (0, 0, D:5) a +0 robe (6, 21, D:5) a +0 dagger (12, 4, D:5) a +0 hand axe 2 boomerangs (13, 4, D:5) a +0 dagger the +0 leather armour of Conlayratz {rF+ rC+ Int+3 Stlth-} rF+: It protects you from fire. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. (13, 5, D:5) a +0 dagger a +0 club a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (13, 6, D:5) a +3 hand axe (14, 5, D:5) a +0 dagger a +0 robe a +0 chain mail (20, 15, D:5) a +0 short sword (22, 21, D:5) an iguana corpse (skeletalised by now) (32, 16, D:5) a +0 hand axe (32, 17, D:5) a +0 dagger a +0 robe (32, 18, D:5) a +0 club a +0 leather armour an orc skeleton (33, 17, D:5) a +3 dagger of protection a +0 robe (34, 17, D:5) a +0 whip (36, 21, D:5) a +0 mace a +0 short sword a boomerang a +0 mace a +0 ring mail a +0 whip of draining a +0 morningstar a +0 dagger a +0 robe a +0 club a +0 hand axe an orc skeleton an orc skeleton an orc skeleton an orc skeleton (55, 21, D:5) a quokka skeleton (60, 2, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 trident (0, 4, D:6) a +0 scale mail (2, -4, D:6) a +0 shortbow a centaur skeleton (3, -5, D:6) a +0 sling (3, 7, D:6) 3 large rocks (3, 15, D:6) a +0 leather armour (6, 10, D:6) an iguana skeleton (6, 12, D:6) a +0 flail an iguana corpse (skeletalised by now) (7, 9, D:6) a +0 orcbow 4 javelins a +0 battleaxe a +0 robe a centaur skeleton (7, 10, D:6) a +0 club an orc corpse (skeletalised by now) (9, -15, D:6) a hound skeleton (16, -13, D:6) a +0 short sword (17, -6, D:6) a +0 short sword an orc corpse (skeletalised by now) (29, 14, D:6) a +0 whip (36, 5, D:6) a +0 dagger a +0 robe (41, 28, D:6) a +0 ring mail (42, -6, D:6) a +0 dagger (43, -14, D:6) an adder corpse (skeletalised by now) (45, 1, D:6) an orb of attunement Level 7 of the Dungeon (5, 24, D:7) a +2 spear of chaos an orc corpse (skeletalised by now) (6, 24, D:7) a +1 dagger of chaos a +0 dagger of chaos (6, 37, D:7) a hound corpse (skeletalised by now) (7, 23, D:7) a +0 club of chaos an orc corpse (skeletalised by now) (7, 24, D:7) a +0 club of chaos (8, 14, D:7) a staff of air (10, 29, D:7) a +2 tower shield (13, 35, D:7) a +0 hand axe an orc corpse (skeletalised by now) (14, 2, D:7) 5 boomerangs (15, 37, D:7) a +0 hand axe a +0 leather armour a +0 dagger 4 poisoned darts a +0 robe a +0 dagger a +0 robe (17, 32, D:7) a staff of conjuration (21, -3, D:7) a +0 dagger (24, -8, D:7) a +0 dagger (25, 30, D:7) a +0 dagger (26, 0, D:7) a +0 sling (32, 29, D:7) a +0 trident a +0 robe (33, 28, D:7) a bullfrog skeleton (33, 35, D:7) a +0 trident a +0 plate armour (34, 28, D:7) a +0 orcbow a centaur skeleton (36, 27, D:7) the +3 shortbow of Expedience {drain, Will+ Dex+3 Stlth+} Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (37, 3, D:7) a +0 halberd a gnoll skeleton (38, 2, D:7) a +0 whip a +0 morningstar +0 steam dragon scales a gnoll skeleton the human skeleton of Maggie (39, 2, D:7) a +0 whip a +0 flail a gnoll skeleton a howler monkey skeleton (42, 25, D:7) a +0 robe (51, 24, D:7) a human skeleton (57, 20, D:7) a +0 trident a +0 robe (60, 31, D:7) a human skeleton (61, 16, D:7) a human skeleton Level 8 of the Dungeon (23, 3, D:8) a parchment of Call Imp (25, 38, D:8) a +0 chain mail (26, -4, D:8) a +0 hand axe a +0 falchion an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (26, -2, D:8) a +0 hand axe a +0 dagger a +0 club a +0 short sword an orc skeleton an orc skeleton an orc skeleton (26, 2, D:8) a +0 dagger a +0 robe (27, -1, D:8) a +0 dagger a +0 robe a howler monkey skeleton (27, 2, D:8) a wolf skeleton (28, -1, D:8) a +0 hand axe a +0 leather armour (28, 0, D:8) a +0 club a +0 ring mail an orc skeleton (28, 2, D:8) a +0 dagger 5 silver javelins a +0 robe (35, -11, D:8) a spore talisman (58, 17, D:8) a +0 long sword (58, 18, D:8) a +2 whip of freezing a +0 robe (61, 7, D:8) a +0 club a +0 long sword a boomerang a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (61, 8, D:8) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) Level 9 of the Dungeon (6, 3, D:9) a wolf corpse (6, 5, D:9) a -1 heavy spear a +0 animal skin a wolf corpse a wolf corpse (7, 8, D:9) a +0 trident (12, 12, D:9) a ring of wizardry (14, 13, D:9) a +0 ring mail the Ecumenical Temple