Seeded DCSS version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 293526556858898735 (custom seed) 27 Boromir the Sneak (level 3, -6/21 HPs) Began as an Octopode Earth Elementalist on May 18, 2026. Mangled by Sigmund ... wielding a +0 scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:25 (913 turns). Boromir the Sneak (Octopode Earth Elementalist) Turns: 913, Time: 00:02:25 Health: -6/21 AC: 1 Str: 15 XL: 3 Next: 10% Magic: 5/6 EV: 12 Int: 17 God: Gold: 75 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . (100%) d - +0 morningstar rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) b - +6 ring of strength rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons d - a +0 morningstar (weapon) Missiles a - 6 boomerangs Jewellery b - a +6 ring of strength (worn) Scrolls c - a scroll of noise {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of silence {unknown} l - a scroll of identify {unknown} Potions g - 2 potions of magic d - 3 potions of cancellation {unknown} f - a potion of haste {unknown} j - a potion of curing {unknown} k - 2 potions of heal wounds {unknown} Skills: + Level 2.1 Dodging + Level 4.2 Stealth + Level 2.1 Spellcasting + Level 1.0 Conjurations + Level 3.2 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 13% N/A 16% 3 Kinetic Grapnel Frge 4% 1d4 19% 1 Soul Splinter Necr 4% N/A 19% 1 Stone Arrow Conj/Erth 18% 3d8 24% 3 Grave Claw Necr 2% 2d7 28% 2 Sigil of Binding Hex 1% N/A 50% 3 Vampiric Draining Necr 1% 2d6 50% 3 Brom's Barrelling Bould Conj/Erth 9% 2d4 61% 4 Petrify Alch/Erth 3% N/A 67% 4 Vhi's Electric Charge Tloc/Air 2% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The rat bites you. You encounter a ball python. You closely miss the rat. Your grab misses the rat. The rat bites you. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The rat barely misses you. You closely miss the bat. Your grab misses the bat. The bat hits you but does no damage. x2; The rat bites you. The ball python leaves your sight. You barely miss the bat. You grab the bat. You constrict the bat. You kill the bat! The rat misses you. The rat barely misses you. Something hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a rat (82% to hit) The blast of sand hits the rat! You kill the rat! You encounter an adder. Something hits you! Ouch! That really hurt! You die... .S#. $... #. ...# #.. ..# #.. ..# #..####S####. #.....†...... #....@#### ####.....# ##.....# #......# #### #......#. ...###########.#....... .....................>. <...##########.######.## ##..# #.# .# You could see an adder (wandering) and a ball python (wandering). Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 endoplasms (D:1) 4 quokkas (D:1) A ball python (D:2) A bat (D:2) 3 goblins 3 kobolds 2 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Boromir the Octopode Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 24 | D:1 | Found a faded altar of an unknown god. 174 | D:1 | Reached skill level 3 in Stealth 174 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 670 | D:2 | Reached skill level 4 in Stealth 670 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/6 909 | D:2 | Encountered Sigmund 913 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic, ebering_ecumenical_altar_rust D:2: minmay_wonky_spiral, layout_basic, basic_altar, minmay_nonomino_d4, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 4 | 4.2 Dodging | | 2.1 Spellcasting | | 2.1 Conjurations | | 1.0 Earth Magic | | 3.2 Action || total ---------------------------++------- Attack: Normal || 15 Melee: Dagger || 10 Morningstar || 5 Constrict || 1 Cast: Sandblast || 12 Stab: Sleeping || 9 Armour: None || 10 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 920 | 905 | 15 | 0 | 743 | 2 | 460.0 | Dungeon | 920 | 905 | 15 | 0 | 743 | 2 | 460.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 607 daAuts D:2: 313 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+