Boromir Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (2, -15, D:1) a +0 chain mail (10, -21, D:1) a +0 club (10, 3, D:1) 3 javelins (10, 19, D:1) a +0 ring mail (13, 25, D:1) a staff of air (13, 37, D:1) a parchment of Soul Splinter (14, 6, D:1) a +0 dagger (15, -20, D:1) a +0 mace (16, 26, D:1) a +0 hand axe of electrocution (17, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (18, 4, D:1) a +0 short sword a kobold corpse (skeletalised by now) (18, 20, D:1) a +0 club (25, -11, D:1) a +0 dagger a goblin skeleton (26, 4, D:1) a +0 hand axe (35, 1, D:1) a parchment of Ensorcelled Hibernation (35, 23, D:1) a +0 dagger a goblin skeleton (36, 32, D:1) a +0 dagger (38, -24, D:1) a +0 chain mail (39, 2, D:1) 7 stones (43, -7, D:1) a +0 plate armour (44, -19, D:1) a quokka corpse (45, -19, D:1) a +0 dagger (46, -21, D:1) a +0 club (51, -9, D:1) a +1 short sword of draining a kobold skeleton (55, 16, D:1) a quokka corpse (skeletalised by now) (56, 9, D:1) a +0 short sword (56, 30, D:1) a +0 robe (57, 17, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 4 gold pieces (3, 5, D:2) a +0 dagger (still there?) a +3 dagger (still there?) a goblin corpse (still there?) a hobgoblin corpse (still there?) a goblin corpse (still there?)