Boromir Level 1 of the Dungeon (0, 0, D:1) a throwing net (1, -16, D:1) a +0 dagger (7, -23, D:1) a ball python corpse (14, -10, D:1) a +0 leather armour (14, 14, D:1) a rat corpse (skeletalised by now) (16, 8, D:1) a +0 dagger (21, 4, D:1) a +0 dagger (26, -15, D:1) a quokka skeleton (26, -7, D:1) a +0 club a goblin skeleton (32, -15, D:1) a parchment of Call Canine Familiar Level 2 of the Dungeon (1, -2, D:2) a +0 dagger (3, -2, D:2) a +0 short sword (7, -14, D:2) a rat corpse (9, -18, D:2) a parchment of Metabolic Englaciation (9, -10, D:2) a dart slug corpse (9, 6, D:2) a hobgoblin corpse (9, 8, D:2) a rat corpse (10, -16, D:2) a bat corpse (10, 8, D:2) a +6 ring of strength (15, -2, D:2) a +0 ring mail