Boromir Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 4 stones (0, 43, D:1) a +0 dagger (6, 36, D:1) a hobgoblin corpse (22, 8, D:1) a +0 hand axe (27, -8, D:1) a ball python corpse (skeletalised by now) (28, 31, D:1) a rat skeleton (30, 33, D:1) a frilled lizard skeleton (31, 7, D:1) a +0 dagger a rat skeleton a frilled lizard skeleton a kobold skeleton (41, 2, D:1) a +0 barding (51, 11, D:1) a +0 short sword (52, 7, D:1) a +0 club (52, 10, D:1) a +0 club (53, 7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a scroll of identify (1, 8, D:2) a +0 whip a +0 robe a +0 leather armour (5, 5, D:2) a scroll of teleportation (5, 26, D:2) a parchment of Airstrike (7, 4, D:2) a scroll of noise (7, 6, D:2) a +0 robe (11, 17, D:2) a +0 mace (13, 20, D:2) a bat corpse (18, 34, D:2) a +0 short sword