Boromir Level 1 of the Dungeon (17, 24, D:1) a ball python skeleton (18, 21, D:1) a bat skeleton (18, 22, D:1) a +0 club (25, 3, D:1) a jackal corpse (skeletalised by now) (25, 4, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (26, 19, D:1) a staff of cold (32, 34, D:1) a +0 club a +0 sling (34, 33, D:1) a +0 mace (43, 23, D:1) a +0 club a goblin skeleton (43, 24, D:1) a +0 hand axe (46, -5, D:1) a +0 short sword a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 whip a +0 whip a +0 flail a jackal corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (1, 6, D:2) a +2 pair of gloves (4, -23, D:2) a +0 leather armour (6, -13, D:2) a +0 robe (11, 2, D:2) a bat skeleton (18, 8, D:2) a rat skeleton (20, 3, D:2) a +0 pair of boots (31, 8, D:2) a +2 quarterstaff of chaos (32, 11, D:2) a +0 hammer (43, 6, D:2) a +0 flail a +2 scale mail of fire resistance the human corpse of Terence (skeletalised by now) (44, -19, D:2) a +0 robe (46, 10, D:2) a +0 whip (48, -21, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (0, 0, D:3) 2 poisoned darts (3, -7, D:3) a bat corpse (skeletalised by now) (10, 12, D:3) a +0 club (11, -24, D:3) a +0 war axe (17, -23, D:3) a +0 club (18, -26, D:3) a frilled lizard skeleton (27, -21, D:3) a hobgoblin corpse (skeletalised by now) (30, -42, D:3) a rat skeleton (30, -19, D:3) a rat skeleton (33, -26, D:3) a +0 dagger 4 stones (37, -1, D:3) a +0 club a +0 short sword a +0 flail a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (46, 11, D:3) a bat corpse (47, 12, D:3) a quokka corpse (50, 0, D:3) an adder skeleton (50, 1, D:3) a +0 club a gnoll skeleton (51, 1, D:3) a +0 flail a gnoll skeleton (51, 2, D:3) a +0 spear a gnoll skeleton Level 4 of the Dungeon (3, 9, D:4) a ring of magical power (6, 14, D:4) 13 gold pieces (10, 6, D:4) a +0 hand axe a +0 spear an orc corpse (11, 8, D:4) a +0 club 2 throwing nets