Boromir Level 1 of the Dungeon (0, 0, D:1) a +0 robe (8, 32, D:1) a +0 robe (14, 15, D:1) a +0 dagger a kobold corpse (skeletalised by now) (14, 16, D:1) a +0 club a goblin corpse (skeletalised by now) (14, 17, D:1) a hobgoblin corpse (skeletalised by now) (16, 31, D:1) a rat corpse (skeletalised by now) (17, 32, D:1) a +0 club a frilled lizard corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (22, 12, D:1) a bat corpse (skeletalised by now) (25, 35, D:1) a +0 whip (30, 24, D:1) a +0 club a kobold corpse (skeletalised by now) (31, 34, D:1) a +0 club a goblin corpse (skeletalised by now) (32, 8, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) (33, 7, D:1) a frilled lizard skeleton (38, 9, D:1) a +0 scale mail a +0 buckler 4 stones (38, 32, D:1) a +0 ring mail (39, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) a quokka corpse (skeletalised by now) a quokka corpse (skeletalised by now) (40, 4, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (22, -13, D:2) a hobgoblin corpse (skeletalised by now) (26, -12, D:2) a bat corpse (skeletalised by now) (40, 1, D:2) a jackal corpse (skeletalised by now) (41, 30, D:2) a scarab talisman (42, 25, D:2) a +0 short sword {Francisca} (44, 28, D:2) an oni skeleton (46, 22, D:2) a human skeleton (48, 27, D:2) a dwarf skeleton (50, -10, D:2) a +0 dagger a goblin corpse (skeletalised by now) (50, 3, D:2) a medusa talisman Level 3 of the Dungeon (5, 13, D:3) a scarab talisman (8, -14, D:3) a scarf of harm (9, -15, D:3) a frilled lizard skeleton (9, -14, D:3) a hobgoblin skeleton (11, 3, D:3) a +0 dagger a goblin corpse (skeletalised by now) (17, -16, D:3) a +0 short sword a kobold corpse (skeletalised by now) (18, -15, D:3) a frilled lizard corpse (skeletalised by now) (24, 1, D:3) a jackal skeleton (26, 2, D:3) a jackal skeleton (37, 15, D:3) a +0 chain mail (42, -2, D:3) the amulet "Zirphuzucw" {*Corrode rPois rN+ RegenMP+ Str+5} [amulet of magic regeneration] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rN+: It protects you from negative energy. RegenMP+: It increases your rate of magic regeneration. Str+5: It affects your strength (+5). Level 4 of the Dungeon (0, 0, D:4) a +0 club (4, 21, D:4) a +0 hand axe (4, 22, D:4) a +0 club a +0 ring mail a +0 whip a +0 ring mail an orc skeleton an orc skeleton (4, 23, D:4) a +0 club an orc skeleton (5, 23, D:4) a +0 club a +0 chain mail (6, 23, D:4) a +0 robe (18, 38, D:4) a +0 flail (23, 10, D:4) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a jackal corpse (24, 19, D:4) the ring "Imyro" {*Slow Will++ SInv} [ring of see invisible] *Slow: It may slow you when you take damage. Will++: It greatly increases your willpower. SInv: It lets you see invisible. (25, 10, D:4) a +3 dagger of speed 4 stones a kobold corpse (28, -1, D:4) a +0 mace a +0 hand axe (28, 12, D:4) a +0 club a +0 leather armour (28, 28, D:4) a jackal skeleton (29, 0, D:4) a +0 dagger (29, 12, D:4) a jackal skeleton (29, 20, D:4) a +0 mace (29, 29, D:4) a jackal skeleton (30, 12, D:4) a jackal skeleton (31, 37, D:4) a hobgoblin corpse (skeletalised by now) (41, 39, D:4) a +0 robe