Boromir Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 20, D:1) a bat corpse (skeletalised by now) (8, 21, D:1) a rat corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (9, 15, D:1) a +1 dagger of protection (10, -3, D:1) a +0 dagger (11, -9, D:1) a bat skeleton (14, -16, D:1) a rat skeleton (14, -15, D:1) a +0 dagger (15, -13, D:1) a +0 club a kobold skeleton (15, 3, D:1) a +0 leather armour (20, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (34, -21, D:1) a +0 robe (40, -20, D:1) a +0 short sword (45, -2, D:1) a +0 whip (45, 8, D:1) a rat corpse (skeletalised by now) (50, -15, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (2, 0, D:2) a +0 dagger (8, 5, D:2) a +2 dagger of venom (11, 1, D:2) the felid skeleton of Natasha (13, -3, D:2) a +0 short sword a stone a kobold skeleton (14, -15, D:2) a +0 short sword (24, -19, D:2) a rat skeleton (26, -26, D:2) a +0 short sword a kobold skeleton (26, -25, D:2) the felid skeleton of Natasha (28, -23, D:2) a +0 mace a +0 leather armour (29, -25, D:2) the felid skeleton of Natasha (29, -2, D:2) a +0 hand axe (31, 4, D:2) a +0 hand axe (34, 1, D:2) a +0 hand axe (36, 2, D:2) a +2 spear of venom a gnoll corpse (37, 2, D:2) a +0 whip (54, -33, D:2) a +0 devious dagger (62, -5, D:2) a +0 short sword a kobold skeleton