Boromir Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (1, 1, D:1) a bat corpse (skeletalised by now) (1, 9, D:1) a +0 leather armour (2, 0, D:1) a rat corpse (skeletalised by now) (4, -17, D:1) a +0 club (5, 7, D:1) a +0 leather armour (10, 11, D:1) a +0 leather armour (12, 19, D:1) a +1 leather armour of fire resistance (14, -20, D:1) a +0 hand axe (18, -28, D:1) a ball python skeleton (19, -27, D:1) a +0 dagger of electrocution a goblin skeleton (19, -11, D:1) 5 poisoned darts (27, 0, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (31, -11, D:1) a +0 mace (41, -31, D:1) a +0 spear (45, 3, D:1) a +0 leather armour (45, 10, D:1) a +0 scale mail (47, -29, D:1) a +0 mace (47, 13, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (4, -24, D:2) a +0 club (5, -34, D:2) a +0 scale mail (14, -15, D:2) a +0 club a goblin corpse (14, -14, D:2) a hobgoblin corpse (15, -36, D:2) a +0 club (16, -31, D:2) a scarf of harm (17, -30, D:2) a bat corpse Level 3 of the Dungeon (3, -5, D:3) a +0 club a goblin corpse (4, -4, D:3) a rat corpse (7, 0, D:3) a +0 leather armour (10, 1, D:3) a potion of brilliance