Boromir Level 1 of the Dungeon (1, 23, D:1) a hobgoblin corpse (skeletalised by now) (8, -16, D:1) a +0 club (20, -5, D:1) a +0 short sword (23, -16, D:1) a +0 club (23, -1, D:1) a quokka skeleton (27, -9, D:1) a +0 sling (34, 15, D:1) a jackal skeleton a jackal skeleton (34, 16, D:1) a jackal skeleton (39, -12, D:1) a +0 ring mail (44, 22, D:1) a +0 robe Level 2 of the Dungeon (6, 53, D:2) 5 poisoned darts (7, 30, D:2) a +0 leather armour (11, 50, D:2) a +0 leather armour (19, 39, D:2) a hobgoblin skeleton (23, -3, D:2) a +0 robe (23, 14, D:2) a +0 dagger a goblin corpse (skeletalised by now) (34, 41, D:2) a rat skeleton (35, -1, D:2) a ring of protection from fire an amulet of magic regeneration (35, 38, D:2) a frilled lizard skeleton (36, -5, D:2) a +0 hammer (42, 32, D:2) an adder skeleton (45, 21, D:2) an adder skeleton (47, 6, D:2) a bat skeleton (48, 38, D:2) a quokka corpse (skeletalised by now) (50, 4, D:2) a hobgoblin skeleton (53, 6, D:2) a +0 sling (54, 8, D:2) a +0 spear (61, 9, D:2) a ball python corpse (skeletalised by now)