Boromir Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -16, D:1) a hobgoblin skeleton (15, 21, D:1) a +0 chain mail (21, -1, D:1) a +2 short sword of flaming (21, 10, D:1) a frilled lizard corpse (skeletalised by now) (23, 11, D:1) a ball python corpse (skeletalised by now) (29, -2, D:1) a quokka skeleton (32, 23, D:1) a +0 robe (33, 8, D:1) a bat skeleton (33, 18, D:1) a rat skeleton (36, 19, D:1) an inkwell talisman (38, 20, D:1) a +1 hand axe of flaming (39, 27, D:1) a +0 leather armour (41, 21, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (46, -10, D:1) a jackal corpse (skeletalised by now) (49, 18, D:1) a frilled lizard corpse (skeletalised by now) (50, 19, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (2, -5, D:2) a +0 dagger (11, 11, D:2) a rat corpse (skeletalised by now) (12, -13, D:2) a +0 dagger a goblin corpse (skeletalised by now) (12, 11, D:2) a rat corpse (skeletalised by now) (13, 4, D:2) a stone (14, 13, D:2) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (14, 14, D:2) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (14, 15, D:2) a rat corpse (skeletalised by now) (15, 3, D:2) 4 stones (15, 4, D:2) 6 stones (15, 13, D:2) a bat skeleton (15, 14, D:2) a rat corpse (skeletalised by now) (18, -17, D:2) a +0 war axe (20, 16, D:2) a +0 short sword (23, -11, D:2) a +0 mace (23, 12, D:2) a +0 short sword (28, -7, D:2) a +0 spear (31, -21, D:2) a +0 whip an adder corpse (skeletalised by now) (33, -20, D:2) 4 boomerangs (36, 15, D:2) a +0 club (36, 16, D:2) a +0 club (37, 16, D:2) a +0 club a goblin corpse (skeletalised by now) (37, 17, D:2) a +0 club a +0 club a gnoll corpse (skeletalised by now) (37, 18, D:2) a +1 dagger of venom a stone a kobold corpse (skeletalised by now) (38, 2, D:2) a quill talisman (41, 5, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scarf of repulsion (5, 8, D:3) an inkwell talisman (5, 12, D:3) a +0 whip (6, -1, D:3) the felid skeleton of Natasha (11, 12, D:3) a jackal skeleton the felid skeleton of Natasha (12, 12, D:3) a jackal skeleton (21, 20, D:3) a +0 dagger (28, -23, D:3) 6 poisoned darts (28, -17, D:3) a +0 short sword (28, -1, D:3) a +0 flail an orc skeleton a ball python skeleton (28, 21, D:3) a +0 spear a gnoll corpse (skeletalised by now) (29, 0, D:3) a +0 club a goblin skeleton (29, 7, D:3) a bat skeleton (29, 20, D:3) a +0 flail a gnoll corpse (skeletalised by now) (30, 20, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (31, 14, D:3) a frilled lizard corpse (skeletalised by now) (31, 21, D:3) a +0 spear (34, -7, D:3) a +1 mace of venom (40, 29, D:3) a +0 dagger (43, -1, D:3) a frilled lizard corpse (47, 11, D:3) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (60, 4, D:3) a +0 club Level 4 of the Dungeon (5, 0, D:4) a +0 whip 3 stones a kobold corpse (5, 1, D:4) a human skeleton (8, 2, D:4) the +4 spear "Bampoczuhu" {flame, SInv} SInv: It lets you see invisible. It cannot be enchanted further. (12, 2, D:4) a quokka corpse