Boromir Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) (20, 14, D:1) a +0 hand axe (20, 15, D:1) a +0 spear (23, -11, D:1) a +0 ring mail (30, 31, D:1) a +0 whip (31, 10, D:1) a parchment of Passage of Golubria (34, 38, D:1) a rat corpse (skeletalised by now) (37, 22, D:1) a bat skeleton (39, 34, D:1) a quokka skeleton (45, 21, D:1) a frilled lizard skeleton (48, -15, D:1) a +0 short sword 3 stones (51, -10, D:1) the fortress talisman of a ziggurat {rF++ Will+ Str-4 Stlth+} [fortress talisman] rF++: It greatly protects you from fire. Will+: It increases your willpower. Str-4: It affects your strength (-4). Stlth+: It makes you more stealthy. (unseen) (52, -12, D:1) a parchment of Lesser Beckoning (57, 8, D:1) a +0 ring mail (60, 12, D:1) 6 poisoned darts Level 2 of the Dungeon [Shop] Ufonk's Weapon Shoppe a +1 heavy long sword (159 gold) a +3 longbow of freezing (441 gold) 3 atropa-tipped darts (32 gold) a +0 sling (18 gold) a +2 double sword of freezing (727 gold) a throwing net (36 gold) a +1 spectral quarterstaff (234 gold) a +0 lajatang (180 gold) a +1 long sword of venom (134 gold) (0, 0, D:2) a +0 dagger of venom (still there?) a +0 club (still there?) a +0 club (still there?) a goblin corpse (still there?) (1, 0, D:2) a +0 club (6, 0, D:2) a +0 club a goblin corpse (9, -1, D:2) a quokka corpse (24, -1, D:2) a +0 dagger (28, 1, D:2) a bat corpse (32, 11, D:2) a ball python corpse (35, 13, D:2) a +0 flail