Boromir Level 1 of the Dungeon (0, 0, D:1) a +0 robe (6, 7, D:1) a +0 dagger (9, -19, D:1) a parchment of Call Imp (19, -7, D:1) a rat skeleton (20, -28, D:1) a +0 dagger 5 stones (20, 10, D:1) a rat skeleton (21, 4, D:1) a +0 dagger (21, 12, D:1) 2 poisoned darts (22, 5, D:1) a quokka skeleton (25, 25, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (27, 16, D:1) a ball python corpse (skeletalised by now) (33, -12, D:1) a parchment of Frozen Ramparts (41, 27, D:1) a parchment of Detonation Catalyst (43, -33, D:1) a rat corpse (skeletalised by now) (43, -14, D:1) a +0 whip 4 stones a hobgoblin skeleton (43, 11, D:1) a +0 sling (46, -32, D:1) a rat corpse (skeletalised by now) (46, -14, D:1) a frilled lizard skeleton (48, 25, D:1) a parchment of Summon Small Mammal (59, -5, D:1) a +0 leather armour (60, -28, D:1) a bat corpse (skeletalised by now) (63, -19, D:1) a +0 dagger a kobold corpse (skeletalised by now) (64, 25, D:1) a hobgoblin corpse (skeletalised by now) (67, 11, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Boqad's Distillery a potion of might (unknown) (48 gold) a potion of attraction (unknown) (36 gold) a potion of curing (36 gold) a potion of brilliance (48 gold) a potion of attraction (unknown) (36 gold) a potion of mutation (unknown) (96 gold) a potion of ambrosia (unknown) (96 gold) a potion of haste (120 gold) a potion of moonshine (12 gold) a potion of curing (36 gold) (7, -22, D:2) a +0 animal skin (9, 9, D:2) a parchment of Grave Claw (11, -5, D:2) a parchment of Vhi's Electric Charge (16, -19, D:2) a parchment of Ignition (18, 0, D:2) a ring of willpower (21, 16, D:2) a gold piece (25, -31, D:2) a parchment of Passage of Golubria (31, -19, D:2) a +0 sling (32, -3, D:2) a parchment of Passwall (33, -5, D:2) a rat skeleton (33, 16, D:2) a +0 whip (35, -17, D:2) a +0 robe (47, -15, D:2) a +0 robe (51, -17, D:2) a parchment of Poisonous Vapours Level 3 of the Dungeon (5, 10, D:3) a rat corpse (skeletalised by now) (8, 17, D:3) a +0 ring mail (38, 32, D:3) a ball python corpse (skeletalised by now) (52, 27, D:3) a +0 dagger a stone (54, 18, D:3) a +0 club a goblin skeleton (57, 11, D:3) a +0 club (58, 12, D:3) a +0 club 2 stones a kobold skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 flail a +0 ring mail a +0 mace a +0 leather armour an orc skeleton (0, 1, D:4) a +0 club a +0 leather armour a +0 club an orc skeleton an orc skeleton (2, -14, D:4) a +0 short sword (5, 0, D:4) a +0 dagger a goblin skeleton (12, -13, D:4) a +0 club (26, 10, D:4) a +0 club a +0 robe a +0 scythe (28, -18, D:4) a +0 cloak (28, -8, D:4) a +0 ring mail a +0 mace an orc skeleton (28, 12, D:4) a hobgoblin skeleton (32, -6, D:4) a +0 falchion (37, 29, D:4) a +0 sling a +0 club a goblin corpse (skeletalised by now) (48, 25, D:4) a +0 whip (51, 16, D:4) a +0 robe (53, 29, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) Level 5 of the Dungeon (2, -8, D:5) a +0 dagger (8, -15, D:5) 12 gold pieces (12, -16, D:5) a +0 ring mail the Necropolis (4, 0, Necropolis) 6 gold pieces (5, -1, Necropolis) a potion of magic (5, 0, Necropolis) a potion of curing (10, 0, Necropolis) a bullfrog corpse (17, -28, Necropolis) a ring of protection from fire (18, -31, Necropolis) 18 gold pieces (18, -30, Necropolis) 7 gold pieces (18, -29, Necropolis) a wellspring talisman (18, -28, Necropolis) the +6 great sword "Sing" {flame, rC- Str+4 Int+2} rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (unseen) (18, -27, Necropolis) 13 gold pieces (19, -30, Necropolis) a scroll of identify (19, -29, Necropolis) a wand of roots (5) (33, -3, Necropolis) a parchment of Gell's Gavotte (33, -1, Necropolis) a +0 dagger {Santos}