Boromir Level 1 of the Dungeon (8, 45, D:1) a +0 club (19, -2, D:1) a +0 club (19, 30, D:1) a +0 dagger (21, 2, D:1) a frilled lizard corpse (skeletalised by now) (28, 38, D:1) a +0 robe (33, 7, D:1) a +0 club a goblin skeleton (39, 4, D:1) a +0 club (43, 24, D:1) a rat corpse (skeletalised by now) (44, 23, D:1) a parchment of Foxfire (45, 31, D:1) a +0 robe (50, 39, D:1) a bat skeleton (54, 31, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (8, 8, D:2) a +0 dagger (9, 7, D:2) a +0 leather armour (11, 42, D:2) a +0 leather armour (12, 25, D:2) 6 poisoned darts (18, 33, D:2) a +0 hammer (26, 55, D:2) a +0 kite shield (27, 12, D:2) a bat corpse (skeletalised by now) (29, -4, D:2) a quokka corpse (skeletalised by now) (39, 50, D:2) a +0 ring mail (43, 29, D:2) a +0 ring mail (45, 18, D:2) 3 atropa-tipped darts (53, 41, D:2) a +0 club a +0 robe