Dungeon Crawl Stone Soup version 0.35-a0-479-gf4db44de03 (webtiles) character file. Game seed: 8245025571905722777 232 Boromir the Trooper (level 6, -3/48 HPs) Began as a Coglin Berserker on June 11, 2026. Was a Believer of Trog. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:03:52 (1937 turns). Boromir the Trooper (Coglin Berserker) Turns: 1937, Time: 00:03:52 Health: -3/48 AC: 9 Str: 19 XL: 6 Next: 4% Magic: 6/6 EV: 7 Int: 7 God: Trog [**....] Gold: 160 SH: 0 Dex: 13 Spells: 5/5 levels left rFire + + . (33%) f - +0 spear {Nenetl} rCold + + . (33%) e - +2 dagger (speed) {Cyneburga} rNeg . . . (100%) c - +0 chain mail rPois + (33%) d - +0 helmet rElec + (33%) a - scarf of Oschyiw {rC+ rF+, +Blink SInv} rCorr + (50%) (no gloves) SInv + (no boots) Will +.... (no gizmo) Stlth HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-3 -> -20), resistant, enlightened, flying, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%), Renounce Religion (0%), Evoke Blink (28%), Berserk (1%), Trog's Hand (1%) You were on level 5 of the Dungeon. You worshipped Trog. Trog was pleased with you. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 160 gold pieces. Inventory: Hand Weapons e - a +2 dagger of speed (offhand) {Cyneburga} f - a +0 spear (weapon) {Nenetl} Armour a - the scarf of Oschyiw (worn) {rC+ rF+, +Blink SInv} (You found it on level 3 of the Dungeon) +Blink: It lets you blink. SInv: It lets you see invisible. c - a +0 chain mail (worn) d - a +0 helmet (worn) Scrolls c - 3 scrolls of fear {unknown} d - a scroll of silence {unknown} e - 2 scrolls of torment {unknown} h - a scroll of blinking {unknown} k - 2 scrolls of poison {unknown} m - 2 scrolls of identify {unknown} n - a scroll of enchant armour {unknown} o - 2 scrolls of teleportation {unknown} Potions L - a potion of lignification Skills: + Level 4.0 Fighting + Level 1.8 Short Blades + Level 3.9(4.1) Axes + Level 1.2(2.5) Polearms + Level 2.0 Armour + Level 2.1 Dodging + Level 2.2 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! A water moccasin is nearby! You are too injured to fight recklessly! You miss the water moccasin with your +0 spear. The water moccasin is moderately wounded. You miss the water moccasin with your +2 dagger of speed. You feel very sick. The water moccasin bites you. You hit the water moccasin with your +2 dagger of speed. The water moccasin is heavily wounded. You hit the water moccasin but do no damage. You feel very sick. The water moccasin closely misses you. You closely miss the water moccasin with your +0 spear. The water moccasin is heavily wounded. You hit the water moccasin with your +2 dagger of speed. You feel very sick. The water moccasin bites you but does no damage. You puncture the water moccasin with your +0 spear! The water moccasin is almost dead. You closely miss the water moccasin with your +2 dagger of speed. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The water moccasin bites you but does no damage. You hit the water moccasin but do no damage. The water moccasin is almost dead. You hit the water moccasin with your +2 dagger of speed. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin misses you. You feel protected. You die... #.....# #.....# #.....# #.....# #.....# . #.....# ... #.....# .....########)....# ..!...S@.......)).###### ...............)........ .................>...... ........................ ........................ ........#####........... ##'##..## ##.......... .. #.. #.......... #.......... You could see a water moccasin. Vanquished Creatures 3 bombardier beetles An orc priest (D:5) A sleepcap (D:5) Robin (D:2) 2 adders 3 dart slugs A ribbon worm (D:3) 4 orcs 4 endoplasms 5 hobgoblins A quokka (D:3) 4 ball pythons 4 bats 12 goblins A kobold (D:3) 8 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Boromir the Coglin Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 116 | D:1 | Found Kehidewn's Jewellery Shop. 133 | D:1 | Reached XP level 2. HP: 23/24 MP: 2/2 358 | D:2 | Encountered Robin 366 | D:2 | Killed Robin 367 | D:2 | Reached XP level 3. HP: 30/30 MP: 3/3 837 | D:3 | Reached ** piety under Trog 849 | D:3 | Reached skill level 1 in Stealth 849 | D:3 | Reached XP level 4. HP: 24/37 MP: 4/4 857 | D:3 | Reached skill level 1 in Short Blades 865 | D:3 | HP: 2/55 [burnt (1)] 1052 | D:3 | Found a faded altar of an unknown god. 1099 | D:3 | Reached XP level 5. HP: 42/42 MP: 5/5 1217 | D:3 | Identified the scarf of Oschyiw {rC+ rF+, +Blink SInv} 1652 | D:4 | You fall into a shaft and drop 2 floors! 1658 | D:5 | Entered Level 5 of the Dungeon 1666 | D:5 | Reached skill level 1 in Polearms 1730 | D:5 | Reached skill level 4 in Fighting 1730 | D:5 | Reached XP level 6. HP: 10/48 MP: 6/6 1922 | D:5 | Encountered a water moccasin 1936 | D:5 | HP: 1/48 [poisoned by a water moccasin] 1937 | D:5 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_rooms, serial_shops, nicolae_shop_tiny_statue_garden D:2: layout_rooms, minmay_misc_feat_cross, uniq_robin D:3: minmay_recursive_quarters, layout_rooms, dreamdust_ecumenical_altar_angels_and_demons D:4: layout_cave_pools, marbit_many_paths, minmay_temple_entry_mini_moons, serial_shops, nicolae_shop_statue_plus D:5: layout_gridville, grunt_temple_overflow_lords_of_destruction D:6: layout_cave_pools, lemuel_coloured_pillars_altar, jmf_multi_god_temple2, index_necropolis_entry_wine_dark_sea Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 | 2.1 Stealth | 1 2 | 2.2 Short Blades | 1 | 1.8 Polearms | 1 | 1.2 Fighting | 4 | 4.0 Armour | 2 | 2.0 Axes | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 53 | 97 || 150 Melee: Hand axe | 54 | 11 || 65 Dagger | 44 | 83 || 127 Spear | | 79 || 79 Invoke: Berserk | 1 | || 1 Drink: Resistance | | 2 || 2 Haste | | 1 || 1 Moonshine | | 1 || 1 Lignification | | 1 || 1 Enlightenment | | 1 || 1 Stab: Sleeping | 2 | 1 || 3 Armour: Animal skin | 22 | 8 || 30 Chain mail | | 38 || 38 Dodge: Dodged | 19 | 25 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1911 | 1809 | 102 | 0 | 1276 | 6 | 318.5 | Dungeon | 1911 | 1809 | 102 | 0 | 1276 | 6 | 318.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 715 daAuts D:2: 496 daAuts D:1: 352 daAuts D:5: 271 daAuts D:4: 69 daAuts D:6: 6 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Trog Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 19 | 13 || 33 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 32 | 23 || 55 ----------------------+-------+-------++-------