Boromir Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (1, 9, D:1) a jackal corpse (skeletalised by now) (4, -16, D:1) a +0 whip 5 stones a kobold skeleton (12, -43, D:1) a frilled lizard skeleton (23, -49, D:1) a +0 sling (24, -41, D:1) a +0 dagger (29, 4, D:1) a +0 robe a human skeleton (33, -6, D:1) a +0 robe (45, -55, D:1) a +0 club a gnoll corpse (skeletalised by now) (47, -34, D:1) a bat corpse (skeletalised by now) (56, -39, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (57, 3, D:1) a hobgoblin corpse (skeletalised by now) (58, -39, D:1) a jackal corpse (skeletalised by now) (59, -7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a scroll of fog (1, 12, D:2) an adder corpse (1, 13, D:2) a spore talisman (1, 24, D:2) a bat corpse (3, 23, D:2) a +0 pair of boots (4, 3, D:2) a +0 whip (35, 29, D:2) a +0 robe