Boromir Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -33, D:1) a rat corpse (skeletalised by now) (11, -6, D:1) a +0 dagger 2 stones (17, -45, D:1) a +0 robe (17, -19, D:1) a +0 ring mail (18, 10, D:1) a +0 leather armour (21, -47, D:1) a +0 hand axe (23, -36, D:1) 2 stones (29, -7, D:1) a rat skeleton (36, -10, D:1) a +0 club (42, -17, D:1) a rat skeleton (43, -9, D:1) a +0 whip (51, -45, D:1) a hobgoblin corpse (skeletalised by now) (56, 2, D:1) a ball python corpse (skeletalised by now) (57, 3, D:1) a +0 dagger 2 stones (68, -21, D:1) a +0 short sword Level 2 of the Dungeon (13, 16, D:2) a +0 club (14, 25, D:2) a bat skeleton (17, -12, D:2) a +0 dagger a kobold skeleton (22, -1, D:2) a +0 short sword (22, 26, D:2) an adder skeleton (22, 31, D:2) 3 large rocks (25, 31, D:2) a +1 scythe of flaming a +0 robe the human skeleton of Sigmund (44, -5, D:2) a +0 glaive (44, 22, D:2) a +0 ring mail (51, 17, D:2) a +0 pair of gloves (60, 23, D:2) a +0 flail Level 3 of the Dungeon (5, -5, D:3) 11 gold pieces (15, 1, D:3) 6 poisoned darts (17, 6, D:3) a hobgoblin corpse (skeletalised by now) (18, -14, D:3) a rat corpse (skeletalised by now) (20, 8, D:3) a +0 short sword 3 stones (21, 6, D:3) a hobgoblin corpse (skeletalised by now) (22, 32, D:3) a +0 scale mail (23, 6, D:3) an adder corpse (skeletalised by now) (28, 15, D:3) a +0 short sword (32, 35, D:3) a +0 club (34, 24, D:3) a bat corpse (skeletalised by now) (34, 27, D:3) a bat corpse (skeletalised by now) a sewer (0, 0, Sewer) 9 gold pieces (0, 1, Sewer) a parchment of Sigil of Binding (0, 2, Sewer) a potion of enlightenment (0, 3, Sewer) a +0 robe (0, 4, Sewer) 14 gold pieces (1, 1, Sewer) 15 gold pieces (1, 2, Sewer) a parchment of Flame Wave (1, 3, Sewer) 9 gold pieces (8, 2, Sewer) a potion of berserk rage (10, -9, Sewer) a bat corpse (11, -8, Sewer) a bat corpse (11, 1, Sewer) a brain worm corpse (17, 2, Sewer) a bat corpse