Boromir Level 1 of the Dungeon (5, 3, D:1) a ball python skeleton (5, 4, D:1) a +0 dagger (6, 7, D:1) a hobgoblin skeleton (16, -2, D:1) a +0 robe (23, 25, D:1) a +0 leather armour (28, 25, D:1) a bat skeleton (34, 19, D:1) a ball python skeleton (37, -1, D:1) a +0 club a goblin skeleton (50, -9, D:1) a +0 dagger a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (0, 5, D:2) a bat corpse (skeletalised by now) (11, -8, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (12, -13, D:2) a +0 club (12, -11, D:2) a jackal corpse (skeletalised by now) (23, 30, D:2) a +0 pair of boots (34, -17, D:2) a +0 mace (45, 32, D:2) a frilled lizard corpse (skeletalised by now) (57, 4, D:2) a +0 dagger (58, 39, D:2) a +0 sling Level 3 of the Dungeon (2, -10, D:3) a ball python skeleton (13, -17, D:3) a +0 helmet a throwing net (18, -29, D:3) a +0 dagger a kobold skeleton (20, 16, D:3) a rat corpse (skeletalised by now) (23, -7, D:3) a +0 dagger (23, 6, D:3) 2 poisoned darts (27, -13, D:3) a +0 short sword (41, -23, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon