Boromir Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (2, 28, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (3, 26, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, -3, D:1) a +0 robe (12, 27, D:1) a bat corpse (skeletalised by now) (12, 28, D:1) a hobgoblin corpse (skeletalised by now) (13, 29, D:1) a +0 club a goblin corpse (skeletalised by now) (14, 5, D:1) 5 stones (17, 14, D:1) a hobgoblin corpse (skeletalised by now) (20, 11, D:1) a +0 sling (21, 20, D:1) a +0 leather armour (33, -2, D:1) a +0 robe (39, -4, D:1) a +0 short sword a stone a +0 dagger a kobold skeleton a kobold skeleton (39, -1, D:1) a ball python skeleton (47, 14, D:1) a frilled lizard skeleton (54, 17, D:1) a +0 dagger a goblin skeleton (54, 29, D:1) a scarab talisman Level 2 of the Dungeon (0, 0, D:2) a +0 whip (2, 12, D:2) a +0 club a goblin corpse (skeletalised by now) (10, 9, D:2) a +0 club (10, 14, D:2) a +0 ring mail (12, -13, D:2) an adder skeleton (12, -7, D:2) 2 curare-tipped darts (15, 28, D:2) a +0 club a goblin corpse (skeletalised by now) (15, 30, D:2) 4 boomerangs (22, -15, D:2) a +0 short sword (26, 31, D:2) a +0 club (35, 15, D:2) a +0 rapier (36, 16, D:2) a +0 war axe (39, 8, D:2) a +0 short sword (42, 30, D:2) 2 poisoned darts (47, 23, D:2) an adder skeleton (48, 1, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 buckler (5, -13, D:3) a frilled lizard corpse (skeletalised by now) (5, -10, D:3) a +0 dagger (7, -12, D:3) a ball python corpse (skeletalised by now) (7, 6, D:3) a +0 sling (7, 10, D:3) a +0 flail a +0 leather armour (11, -23, D:3) a ball python skeleton (15, -19, D:3) a +0 ring mail (20, -32, D:3) a +0 spear (27, -24, D:3) a +0 scale mail (28, 7, D:3) a +0 mace (29, 2, D:3) a +0 club (37, -24, D:3) a +0 short sword (45, 0, D:3) an adder skeleton Level 4 of the Dungeon (15, -11, D:4) a +0 dagger (15, -10, D:4) a +0 rapier (16, -14, D:4) a +0 sling (21, -10, D:4) a +0 dagger (23, 5, D:4) a +0 leather armour (24, -22, D:4) a +0 dagger (25, -22, D:4) a +1 dagger of flaming a goblin corpse (skeletalised by now) (37, -8, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) an adder corpse (7, 5, D:5) a hound corpse (7, 24, D:5) a +0 flail a +0 club an orc corpse (8, 7, D:5) a +0 spear (8, 24, D:5) a +0 dagger a +0 chain mail an orc corpse (8, 26, D:5) a +0 mace (10, 16, D:5) a black bear corpse (22, -4, D:5) an inkwell talisman (31, -14, D:5) a +0 trident (32, 20, D:5) a +0 giant club an ogre corpse (skeletalised by now) (41, -18, D:5) an adder corpse (skeletalised by now) (41, -17, D:5) a water moccasin corpse (skeletalised by now) (46, 6, D:5) a +0 leather armour (47, 16, D:5) the quill talisman "Hag Gygh" {Str+5} [quill talisman] Str+5: It affects your strength (+5). (50, -10, D:5) a +0 falchion (53, 1, D:5) a black bear corpse (skeletalised by now) the Necropolis (0, 0, Necropolis) a +1 war axe of freezing (unseen) (4, -7, Necropolis) a scarab talisman (4, 23, Necropolis) a potion of curing (4, 24, Necropolis) 18 gold pieces (5, 23, Necropolis) 21 gold pieces (5, 25, Necropolis) a scroll of teleportation (6, -1, Necropolis) 85 gold pieces (6, 26, Necropolis) 13 gold pieces (7, 4, Necropolis) a book of Air (7, 25, Necropolis) 11 gold pieces (7, 26, Necropolis) 2 potions of might (10, -4, Necropolis) a -3 mace a -2 sling (11, -3, Necropolis) a +4 ring of protection (43, 11, Necropolis) +0 fire dragon scales (44, 11, Necropolis) the +5 great sword of the Ring {flame, ^Drain rElec rF++ rC- Str+3} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). It cannot be enchanted further. (unseen) (44, 12, Necropolis) a ring of protection from fire (45, 10, Necropolis) a potion of heal wounds (45, 11, Necropolis) 17 gold pieces (46, 10, Necropolis) a potion of berserk rage (46, 11, Necropolis) 14 gold pieces (47, 11, Necropolis) 13 gold pieces