Boromir Level 1 of the Dungeon (0, 0, D:1) a scroll of brand weapon (0, 4, D:1) a scroll of immolation (2, 4, D:1) a +0 dagger (3, 2, D:1) 6 gold pieces (3, 4, D:1) a +0 dagger 5 stones a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 7, D:2) an amulet of wildshape (3, 9, D:2) a rat corpse (skeletalised by now) (11, 20, D:2) a +0 robe (11, 36, D:2) a +0 club a +0 club a +0 scale mail a goblin corpse (skeletalised by now) (11, 37, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (31, 1, D:2) a quokka corpse (skeletalised by now) (32, 26, D:2) the quill talisman "Douwk" {*Silence Dex+4} [quill talisman] *Silence: It may silence you when you take damage. Dex+4: It affects your dexterity (+4). (48, 48, D:2) a ring of positive energy Level 3 of the Dungeon (7, 6, D:3) a +0 whip a gnoll corpse (7, 7, D:3) a +0 whip a gnoll corpse (8, 8, D:3) a parchment of Sandblast