Boromir Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (6, -11, D:1) a +0 dagger (8, -11, D:1) a +0 dagger (10, -11, D:1) a hobgoblin corpse (skeletalised by now) (13, 6, D:1) a +0 hand axe (21, 11, D:1) a +2 dagger of venom 2 stones (29, -10, D:1) a bat skeleton (29, 12, D:1) a +0 leather armour (30, -10, D:1) a ball python skeleton (30, -9, D:1) a +0 short sword (37, -7, D:1) a +0 spear (39, 22, D:1) a +0 dagger a kobold corpse (skeletalised by now) (41, 16, D:1) a ball python corpse (skeletalised by now) (42, -16, D:1) a +0 short sword a +0 club 6 stones (42, -11, D:1) a +0 whip (46, 27, D:1) a scarf of harm (48, 10, D:1) a +0 dagger (54, -18, D:1) a frilled lizard corpse (skeletalised by now) (54, 22, D:1) a +0 club (57, 0, D:1) a +0 sling of flaming Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, -12, D:2) a bat skeleton (2, -6, D:2) a ball python skeleton (3, -12, D:2) a frilled lizard skeleton (4, -6, D:2) a ball python skeleton (8, -8, D:2) a throwing net (12, -14, D:2) a +0 robe (12, -10, D:2) a +0 club a hobgoblin corpse (12, -8, D:2) a hobgoblin corpse (15, -5, D:2) a rat corpse (16, -7, D:2) a frilled lizard corpse (16, -6, D:2) the felid corpse of Natasha (19, -6, D:2) the felid corpse of Natasha