Boromir Level 1 of the Dungeon (0, 0, D:1) a parchment of Ozocubu's Armour (0, 9, D:1) a +0 club (6, 23, D:1) a rat corpse (skeletalised by now) (9, 24, D:1) a quokka corpse (skeletalised by now) (10, 0, D:1) a frilled lizard corpse (skeletalised by now) (11, 0, D:1) a +0 flail (15, 24, D:1) a +0 leather armour (16, -13, D:1) a rat corpse (skeletalised by now) (16, -10, D:1) a +0 dagger (16, 13, D:1) a ball python skeleton (17, -17, D:1) a +0 club (19, 13, D:1) a ball python skeleton (24, 0, D:1) a hobgoblin corpse (skeletalised by now) (25, -10, D:1) a +0 short sword a kobold corpse (skeletalised by now) (27, -12, D:1) a +0 dagger (28, 24, D:1) a +0 whip 4 stones (31, -22, D:1) a bat corpse (skeletalised by now) (33, 14, D:1) a +0 club a kobold skeleton (36, 1, D:1) a jackal skeleton (37, -15, D:1) a +0 robe (40, -20, D:1) a +0 sling (41, -20, D:1) a +0 club a goblin corpse (skeletalised by now) (44, 11, D:1) a quokka skeleton Level 2 of the Dungeon (1, -4, D:2) a +0 dagger a goblin skeleton (7, -26, D:2) a +0 leather armour (10, -29, D:2) a +0 dagger a goblin skeleton (11, -27, D:2) a +0 dagger a kobold skeleton (12, -2, D:2) a +0 dagger (18, -28, D:2) a +0 robe of willpower (19, -28, D:2) an adder skeleton (21, -8, D:2) a parchment of Forge Monarch Bomb (26, -29, D:2) a +0 spear (28, -13, D:2) a bat corpse (skeletalised by now) (29, -36, D:2) a parchment of Maxwell's Portable Piledriver (29, -25, D:2) a hobgoblin skeleton (30, -25, D:2) a hobgoblin skeleton (32, -25, D:2) a rat skeleton (35, -8, D:2) a hobgoblin corpse (skeletalised by now) (39, -36, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon Level 6 of the Dungeon (0, 0, D:6) a scroll of identify