Boromir Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 3, D:1) a +0 whip (11, 26, D:1) a +0 short sword (12, 8, D:1) a quokka skeleton (12, 21, D:1) a medusa talisman (16, 8, D:1) a rat skeleton (20, 15, D:1) a scroll of blinking (21, 16, D:1) a parchment of Poisonous Vapours (23, 7, D:1) a +0 club a goblin skeleton (23, 15, D:1) a scroll of identify (24, 43, D:1) a +0 mace (26, 42, D:1) a +0 club (31, 41, D:1) a +0 club (32, 35, D:1) a +0 spear (38, 14, D:1) a ball python skeleton (40, 39, D:1) a +0 sling (43, 4, D:1) a +0 mace (45, 12, D:1) a frilled lizard corpse (skeletalised by now) (49, 10, D:1) a maw talisman Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (2, -4, D:2) a ball python corpse (skeletalised by now) (12, -7, D:2) a bat corpse (skeletalised by now) (15, 17, D:2) a parchment of Call Imp (16, 4, D:2) a +0 dagger (25, 6, D:2) an adder skeleton (26, 7, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (28, 9, D:2) a +0 flail a gnoll corpse (skeletalised by now) (28, 32, D:2) a hobgoblin corpse (skeletalised by now) (32, 20, D:2) a parchment of Swiftness (35, -8, D:2) a hobgoblin corpse (skeletalised by now) (51, -2, D:2) a frilled lizard corpse (skeletalised by now) (53, -8, D:2) a quill talisman (56, 2, D:2) a +0 falchion Level 3 of the Dungeon (0, 33, D:3) a +0 trident (8, 39, D:3) a +0 halberd (9, 39, D:3) a rat corpse (skeletalised by now) (10, 38, D:3) a +0 club a +0 whip (20, -4, D:3) a rat skeleton (26, 27, D:3) a +0 halberd (26, 29, D:3) a +0 spear a gnoll skeleton (29, 23, D:3) a staff of alchemy (29, 27, D:3) a frilled lizard skeleton (29, 32, D:3) a +0 club a gnoll skeleton (30, 31, D:3) a +0 chain mail a +0 flail (31, 5, D:3) a rat corpse (skeletalised by now) (31, 54, D:3) a +0 hand axe (33, 5, D:3) a ball python corpse (skeletalised by now) (39, 36, D:3) the spore talisman of the Komodo Dragon {Rampage *Silence Int+3 Stlth+} [spore talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Silence: It may silence you when you take damage. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (41, 3, D:3) a parchment of Inner Flame (41, 37, D:3) an adder skeleton Level 4 of the Dungeon (0, 0, D:4) an iguana corpse (skeletalised by now) (1, 14, D:4) a +0 short sword (4, 23, D:4) an adder corpse (skeletalised by now) (6, 6, D:4) a quill talisman (8, 15, D:4) a +0 halberd a gnoll skeleton (9, 11, D:4) 3 boomerangs (9, 16, D:4) a +0 flail 2 stones a +0 leather armour an iguana skeleton a kobold skeleton (13, -9, D:4) a rat skeleton (13, -4, D:4) a rat skeleton (13, 18, D:4) a +0 whip an orc skeleton (14, -8, D:4) a river rat skeleton (18, -6, D:4) a +0 short sword (23, 32, D:4) a parchment of Teleport Other (34, 24, D:4) a +0 short sword a kobold corpse (skeletalised by now) (44, 3, D:4) a parchment of Foxfire (48, -1, D:4) a +0 mace a +0 chain mail an orc skeleton (48, 0, D:4) a +0 animal skin a +0 hand axe a +0 dagger an orc skeleton an orc skeleton (48, 1, D:4) a +0 heavy hand axe (48, 2, D:4) a hobgoblin skeleton (49, 0, D:4) a +0 mace (51, 16, D:4) a +0 club (52, 16, D:4) a +0 club a gnoll skeleton (53, 15, D:4) a +0 spear a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a potion of curing (0, 1, D:5) 6 gold pieces (0, 2, D:5) a +0 ring mail (1, 0, D:5) a +0 robe (1, 1, D:5) a parchment of Sublimation of Blood (1, 2, D:5) a +0 rapier (2, 0, D:5) a +0 spear (2, 1, D:5) a +0 spectral quarterstaff (unseen) (2, 2, D:5) 2 potions of curing (6, 33, D:5) a +0 long sword (23, 32, D:5) a parchment of Kinetic Grapnel (29, 4, D:5) a +0 club (29, 13, D:5) a black bear skeleton (40, 31, D:5) an adder corpse (skeletalised by now) (41, 25, D:5) a ring of resist corrosion Level 6 of the Dungeon (1, 6, D:6) an iguana skeleton (1, 10, D:6) a +0 flail (4, 3, D:6) a water moccasin skeleton (4, 6, D:6) a +0 sling (15, 33, D:6) the +3 great sword of Governance {protect, rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (25, 4, D:6) a +0 mace (41, 2, D:6) a +0 mace a +0 scale mail a +0 club a +0 leather armour a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (42, 2, D:6) a +0 flail (42, 5, D:6) a +0 dagger (45, 37, D:6) a parchment of Vhi's Electric Charge (50, 33, D:6) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (54, 34, D:6) an adder corpse (skeletalised by now) (58, 0, D:6) a +0 war axe a +0 chain mail a +0 flail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (58, 1, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 helmet (9, -6, D:7) a +0 halberd (10, -7, D:7) a +0 halberd (10, -5, D:7) a +0 spear (11, -6, D:7) a +0 halberd (12, 8, D:7) a +0 dagger (14, 4, D:7) a hound corpse (skeletalised by now) (31, 8, D:7) a +0 flail an orc corpse (skeletalised by now) a bailey (0, 0, Bailey) 3 scrolls of enchant armour (1, 0, Bailey) the fire staff of Fathab {rElec rF+ Fire} [staff of fire] rElec: It insulates you from electricity. rF+: It protects you from fire. Fire: It increases the power of your Fire spells. Trog disapproves of the use of such an item. (unseen) (2, 0, Bailey) the +0 bardiche "Hell-Harrower" {freeze, SInv} SInv: It lets you see invisible. It cannot be enchanted further. (unseen) (3, -6, Bailey) a +0 spear a +0 chain mail an orc corpse (11, -1, Bailey) a +4 halberd a +0 ring mail (12, -1, Bailey) a +0 glaive a +0 chain mail (16, 1, Bailey) a +0 halberd a +0 ring mail an orc corpse (22, -10, Bailey) a +0 trident a +0 plate armour (25, -10, Bailey) a +0 spear a +0 ring mail an orc corpse (26, -10, Bailey) a +0 halberd a +0 ring mail (27, -10, Bailey) a +0 glaive a +0 scale mail an orc corpse (28, -11, Bailey) a +0 spear a +0 chain mail (28, -10, Bailey) a +0 spear a +0 ring mail an orc corpse (28, -4, Bailey) a +0 trident 2 javelins a +0 scale mail a centaur corpse (skeletalised by now) (29, -11, Bailey) a +0 trident 2 javelins a +0 ring mail (30, -4, Bailey) a +0 trident a +0 ring mail (30, 0, Bailey) a +0 trident a +0 scale mail an orc corpse (skeletalised by now) (31, 8, Bailey) a +0 trident a +0 ring mail (32, -3, Bailey) a +0 trident a +0 ring mail (32, 0, Bailey) a +0 halberd a +0 scale mail an orc corpse (skeletalised by now) (32, 5, Bailey) a +0 spear a +0 ring mail an orc corpse (32, 8, Bailey) a +0 trident 2 javelins a +0 ring mail a centaur corpse (33, 7, Bailey) a +0 spear a +0 ring mail an orc corpse (34, 6, Bailey) a +0 spear a +0 chain mail an orc corpse