Boromir Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (7, -8, D:1) a +0 whip (7, -2, D:1) a ball python skeleton (19, -24, D:1) a +0 dagger (22, -13, D:1) a quokka corpse (skeletalised by now) (23, -11, D:1) a +0 leather armour (24, 22, D:1) a hobgoblin corpse (skeletalised by now) (25, 2, D:1) a +0 whip (26, -1, D:1) a hobgoblin skeleton (32, -26, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (35, 14, D:1) a quokka skeleton (36, 7, D:1) a bat skeleton (38, 29, D:1) 4 stones a kobold skeleton (40, -17, D:1) a hobgoblin corpse (skeletalised by now) (49, 1, D:1) a +0 club a +0 short sword 4 stones a kobold skeleton (51, -2, D:1) a +0 hand axe (52, -2, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (54, -7, D:1) 4 boomerangs Level 2 of the Dungeon [Shop] Ciolebu's General Store a phial of floods (480 gold) a scroll of torment (unknown) (114 gold) a +0 dagger (24 gold) a tin of tremorstones (2/2) (480 gold) a +0 robe (10 gold) a +0 long sword (42 gold) a potion of heal wounds (unknown) (96 gold) a potion of mutation (96 gold) a scroll of identify (24 gold) (0, 0, D:2) a +0 dagger (2, -6, D:2) a +0 whip (6, -1, D:2) a +0 club (12, -6, D:2) a bat skeleton (14, 7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (16, -5, D:2) a +0 club (25, 4, D:2) a +0 dagger (27, 3, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) (37, -10, D:2) a +0 short sword 2 stones