Boromir Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, 9, D:1) a +0 dagger a rat skeleton a goblin skeleton (2, 10, D:1) a quokka skeleton (5, -1, D:1) a +0 short sword (13, 1, D:1) a +0 buckler (14, 2, D:1) a stone (16, 13, D:1) a frilled lizard corpse (skeletalised by now) (19, 24, D:1) a +0 leather armour (20, 22, D:1) a +0 dagger a goblin corpse (skeletalised by now) (22, -1, D:1) a +0 leather armour (22, 2, D:1) a +0 mace (23, -2, D:1) a +0 whip of venom (28, 21, D:1) 5 boomerangs (34, -4, D:1) a hobgoblin skeleton a hobgoblin skeleton (35, 32, D:1) a +0 ring mail (36, 4, D:1) a rat corpse (37, 4, D:1) a frilled lizard corpse (43, 22, D:1) a +0 dagger a rat corpse (skeletalised by now) (44, 6, D:1) a +0 sling (51, -1, D:1) a +4 ring of protection Level 2 of the Dungeon (3, 5, D:2) a rimehorn talisman (17, 10, D:2) a bat corpse (24, 16, D:2) a +0 mace (26, 14, D:2) 3 flux baubles (27, 5, D:2) a +0 club (39, 12, D:2) a +0 short sword 5 stones (40, 11, D:2) 8 gold pieces (still there?) a +0 club (still there?) a +2 whip of flaming (still there?) a goblin corpse (still there?) (41, 12, D:2) a +0 dagger a goblin corpse (42, 10, D:2) a +0 sling (42, 13, D:2) a +0 whip a throwing net a gnoll corpse (42, 15, D:2) a scroll of identify