Boromir Level 1 of the Dungeon (0, 0, D:1) a +0 spear (11, -3, D:1) a +0 club (12, -5, D:1) a +0 great sword (31, 8, D:1) a frilled lizard skeleton a ball python skeleton (35, 12, D:1) a +0 robe (36, -22, D:1) a -3 spear (39, 8, D:1) a +0 hand axe (42, -10, D:1) a hobgoblin corpse (skeletalised by now) (50, 17, D:1) a frilled lizard corpse (skeletalised by now) (53, 23, D:1) a +0 short sword (56, 24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (0, 14, D:2) a +0 hand axe (1, 19, D:2) a rat corpse (3, -19, D:2) a +0 hammer (10, 9, D:2) a quokka corpse (skeletalised by now) (16, 10, D:2) a ball python corpse (skeletalised by now) (17, 10, D:2) a +0 dagger (22, 9, D:2) a ball python skeleton (27, 10, D:2) a +0 leather armour (28, -6, D:2) a +0 dagger a goblin skeleton (28, -5, D:2) a +0 whip a kobold skeleton (30, 12, D:2) a ball python skeleton (30, 13, D:2) a quokka skeleton (37, 10, D:2) a frilled lizard skeleton (42, 5, D:2) a bat corpse (skeletalised by now) (43, 7, D:2) a frilled lizard corpse (skeletalised by now) (43, 8, D:2) an adder corpse (skeletalised by now) (45, -15, D:2) 6 boomerangs (45, -14, D:2) 5 boomerangs