Boromir Level 1 of the Dungeon (0, 0, D:1) a spore talisman (1, 12, D:1) a +0 club (2, -3, D:1) a ball python corpse (skeletalised by now) (3, 12, D:1) a ball python corpse (skeletalised by now) (4, -1, D:1) a hobgoblin corpse (skeletalised by now) (8, -13, D:1) a +0 sling (10, 16, D:1) a quokka corpse (skeletalised by now) (12, 16, D:1) a +0 dagger (16, 11, D:1) a rimehorn talisman (17, -8, D:1) a rat corpse (skeletalised by now) (27, 17, D:1) an orb of mayhem (29, -10, D:1) a +0 dagger (30, 5, D:1) an orb of guile (31, -17, D:1) a quokka skeleton (33, -15, D:1) a +0 dagger a goblin skeleton (35, -6, D:1) a ball python skeleton (52, -14, D:1) a bat skeleton (53, -14, D:1) a +2 whip of venom 3 stones a kobold skeleton (54, -15, D:1) a frilled lizard skeleton (57, 10, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -2, D:2) a +0 dagger (5, 0, D:2) a +0 dagger the +2 whip of Piofef {concuss, rElec Dex+3 Stlth+} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 dagger a +0 animal skin a +2 helmet a +0 dagger a +0 dagger a +0 whip a +0 club an adder corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) (6, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (7, 0, D:2) a +0 dagger (12, 22, D:2) a +0 ring mail (16, -6, D:2) a +0 dagger (16, 15, D:2) a +0 dagger a goblin skeleton (17, 17, D:2) a +0 dagger a kobold skeleton (18, 2, D:2) a +0 club (18, 3, D:2) a hobgoblin corpse (skeletalised by now) (26, 36, D:2) a +0 long sword (29, 12, D:2) a rat skeleton (36, 41, D:2) a frilled lizard corpse (skeletalised by now) (44, 6, D:2) a +0 short sword (45, 6, D:2) a +0 club a goblin skeleton Level 3 of the Dungeon (5, -7, D:3) a +0 ring mail (9, -28, D:3) a +0 short sword a kobold corpse (skeletalised by now) (15, -33, D:3) a +0 leather armour (35, -18, D:3) a +0 ring mail (39, -29, D:3) 3 poisoned darts (45, 4, D:3) a +0 scale mail (47, 2, D:3) a frilled lizard corpse (skeletalised by now) (48, -23, D:3) a +0 hand axe a +0 scale mail (49, -23, D:3) a +0 club a +0 ring mail an orc skeleton (49, -20, D:3) a +0 club a goblin corpse (skeletalised by now) (50, -23, D:3) a +0 dagger an orc skeleton (50, -22, D:3) a +0 flail a +0 leather armour an orc skeleton (52, -21, D:3) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) Level 4 of the Dungeon (1, 5, D:4) a +0 leather armour (10, -22, D:4) an orb of mesmerism (21, -20, D:4) a +0 flail a goblin skeleton (22, -22, D:4) a +0 dagger (22, -21, D:4) the spore talisman of Cahumusu {Rampage +Blink rN+ Int-3} [spore talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Blink: It lets you blink. rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). (25, -29, D:4) a +0 spear (30, -19, D:4) a +0 dagger a kobold skeleton (38, -24, D:4) a quokka skeleton a hound skeleton (39, -40, D:4) a ball python corpse (skeletalised by now) (41, -35, D:4) 3 poisoned darts (48, -15, D:4) a rimehorn talisman (51, -35, D:4) a +0 trident (51, -27, D:4) a +0 spear (51, -26, D:4) a +0 whip (51, -24, D:4) a +0 club Level 5 of the Dungeon (8, 4, D:5) a water moccasin corpse (skeletalised by now) (8, 5, D:5) a +0 dagger a +0 robe (9, 5, D:5) a +0 dagger a +0 trident an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (10, 5, D:5) a +0 hand axe (11, -28, D:5) a +0 whip a gnoll corpse (14, 10, D:5) a +0 club a +3 ring mail of cold resistance (15, 16, D:5) a +0 leather armour (23, 25, D:5) a +0 leather armour