Boromir Level 1 of the Dungeon (0, 0, D:1) a +0 club a gnoll corpse (1, -43, D:1) a +0 whip (3, -48, D:1) a hobgoblin corpse (skeletalised by now) (10, -36, D:1) a +0 leather armour (13, -34, D:1) 5 atropa-tipped darts (20, -42, D:1) an orb of mesmerism (26, -10, D:1) a parchment of Call Imp (36, -29, D:1) 5 boomerangs (37, -27, D:1) a parchment of Poisonous Vapours (37, -19, D:1) a +0 leather armour (38, -7, D:1) a +0 sling (39, -47, D:1) a +0 club a goblin corpse (skeletalised by now) (46, 7, D:1) a frilled lizard corpse (skeletalised by now) (48, -6, D:1) a +0 short sword (48, 4, D:1) an orb of stardust (49, -29, D:1) a parchment of Leda's Liquefaction (54, -37, D:1) a frilled lizard corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (60, -29, D:1) a book of Blood (64, -44, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a parchment of Sublimation of Blood (2, 12, D:2) a +0 dagger (3, 1, D:2) a parchment of Blink (4, 10, D:2) a +0 club (5, 10, D:2) a hobgoblin corpse (7, 7, D:2) a bat corpse (10, 13, D:2) a +0 short sword (12, 8, D:2) 4 gold pieces (15, 14, D:2) 13 gold pieces (17, 12, D:2) an adder corpse (21, 15, D:2) a +0 pair of boots