Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 10581341554521555728 5 Boromir the Magician (level 1, -1/15 HPs) Began as a Djinni Fire Elementalist on July 12, 2026. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (67 turns). Boromir the Magician (Djinni Fire Elementalist) Turns: 67, Time: 00:00:36 Health: -1/15 AC: 2 Str: 7 XL: 1 Next: 88% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Forgecraft + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 48% 2x1d6 5% 1 b - Scorch Fire 24% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 24% 2d12 16% 3 d - Inner Flame Hex/Fire 12% N/A 16% 3 e - Flame Wave Conj/Fire 12% 2d6 45% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You conjure some foxfire! The foxfire burns the goblin. You kill the goblin! Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the frilled lizard. The frilled lizard is heavily wounded. The foxfire burns the frilled lizard. You kill the frilled lizard! You encounter a gnoll. It is wielding a +0 whip. A gnoll is nearby! Your foxfire dissipates. The foxfire burns the gnoll but does no damage. The foxfire burns the gnoll. The gnoll is lightly wounded. You hit the gnoll but do no damage. The gnoll is lightly wounded. The gnoll closely misses you. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The gnoll misses you. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the gnoll. The gnoll is moderately wounded. The foxfire burns the gnoll but does no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. Casting: Foxfire (safe; 5% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the gnoll. The gnoll is heavily wounded. The foxfire burns the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. You die... #.# #.# #.# #.# ######..# ######.####.......# #.........##.$...... #.#.......)........# #..##....).......# .. #.#......§v..#. ..#.##...§@v##.# ....##.#..§j#.# ....#.#.#..#. .# ....#.##..##. .. ....# .... #[ .. .... ..... .. .. .. #..... .. . ##... .. You could see a gnoll (ally target). Vanquished Creatures An endoplasm (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Boromir the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Boromir set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 33 | D:1 | Found a faded altar of an unknown god. 67 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_loops_ring, basic_ecumenical_altar, minmay_misc_feat_secret_circle, chequers_big_river Skill XL: | | ---------------+-+----- Spellcasting | | 3.1 Conjurations | | 3.1 Hexes | | 3.1 Summonings | | 3.1 Necromancy | | 3.1 Translocations | | 3.1 Forgecraft | | 3.1 Fire Magic | | 3.1 Ice Magic | | 3.1 Air Magic | | 3.1 Earth Magic | | 3.1 Alchemy | | 3.1 Dodging | | 2.2 Stealth | | 1.6 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 2 Cast: Foxfire || 11 Armour: Robe || 3 Dodge: Dodged || 4