Boromir Level 1 of the Dungeon [Shop] Obbang's Weapon Shoppe a +1 mace of protection (127 gold) a +0 short sword (36 gold) a +0 whip (30 gold) a +0 club (6 gold) a +0 club (6 gold) a +3 rapier of speed (402 gold) a throwing net (36 gold) a +0 club (6 gold) (0, 0, D:1) a quokka corpse (skeletalised by now) (1, -24, D:1) a +0 dagger (4, -14, D:1) a +0 whip (5, -16, D:1) a hobgoblin skeleton (5, 6, D:1) a +0 mace (14, -13, D:1) a +0 club (21, 0, D:1) a bat skeleton (23, -3, D:1) a bat skeleton (27, 12, D:1) a ball python corpse (skeletalised by now) (34, 19, D:1) a +0 club (35, -17, D:1) 5 stones (37, -17, D:1) 7 stones (39, 13, D:1) a +0 whip (39, 18, D:1) a +0 spear (41, -4, D:1) a +0 hand axe (41, 5, D:1) a +0 dagger (44, -28, D:1) a +0 club 5 stones a kobold skeleton (48, -32, D:1) a +0 flail (50, -23, D:1) a +0 dagger (51, 7, D:1) a bat corpse Level 2 of the Dungeon (0, 7, D:2) a +0 morningstar a +0 scale mail (5, 3, D:2) an adder corpse