Boromir Level 1 of the Dungeon (9, -7, D:1) a +0 dagger a kobold corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (10, -7, D:1) a +0 dagger (11, -16, D:1) a +0 trident (14, -15, D:1) a hobgoblin corpse (skeletalised by now) (17, 15, D:1) 4 stones (24, -7, D:1) a +0 short sword 4 stones (27, -8, D:1) a +0 whip a kobold skeleton (33, -4, D:1) a rat skeleton (36, 7, D:1) a +0 scale mail (42, 1, D:1) a +0 dagger a kobold skeleton a rat skeleton (46, 21, D:1) a +0 club (48, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Toeluim's Antique Weapon Shop a +0 sling (27 gold) a +0 flail of protection (111 gold) a +0 mace (54 gold) a +0 long sword (63 gold) a +0 club (9 gold) a +0 spear (54 gold) a +0 club (9 gold) (0, 0, D:2) a +0 whip a kobold corpse (skeletalised by now) (1, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (6, -18, D:2) a quokka skeleton (7, 3, D:2) a +0 spear (11, -18, D:2) a hobgoblin skeleton (14, 10, D:2) a +0 club 5 stones a kobold corpse (skeletalised by now) (15, -3, D:2) a frilled lizard corpse (skeletalised by now) (15, 3, D:2) a frilled lizard corpse (skeletalised by now) (33, -30, D:2) a +0 dagger a goblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (41, -34, D:2) a rat corpse (skeletalised by now) (55, -25, D:2) a kobold corpse (skeletalised by now) (55, -21, D:2) a kobold corpse (skeletalised by now) (55, -19, D:2) a kobold corpse (skeletalised by now) (55, -14, D:2) a kobold corpse (skeletalised by now) (55, -12, D:2) a kobold corpse (skeletalised by now) (64, -19, D:2) a +0 dagger 6 stones a rat corpse (skeletalised by now) (66, -16, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (9, 19, D:3) a +0 hand axe (11, 11, D:3) a +2 short sword of venom a +0 dagger (12, -9, D:3) a bat corpse (skeletalised by now) (15, 5, D:3) a +0 club (18, -28, D:3) a +0 halberd a gnoll skeleton (18, -13, D:3) a +0 robe (18, 20, D:3) a jackal corpse (skeletalised by now) (19, -13, D:3) a +0 robe (20, -13, D:3) a +0 sling (21, -18, D:3) a ball python skeleton (21, -13, D:3) a +0 mace (26, -26, D:3) a +0 club a gnoll skeleton (27, -24, D:3) a +0 whip a gnoll skeleton (28, -24, D:3) a +0 halberd a gnoll skeleton (33, 14, D:3) a +0 dagger an orc corpse (skeletalised by now) (34, -12, D:3) a +0 chain mail (44, -28, D:3) a +0 leather armour (50, 3, D:3) a +0 club a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (10, 3, D:4) a +0 hand axe (13, -10, D:4) a ball python corpse (skeletalised by now) (15, 3, D:4) a +0 sling (16, 2, D:4) a hobgoblin skeleton (16, 3, D:4) a ball python skeleton (16, 8, D:4) an adder skeleton (19, 14, D:4) a ball python skeleton (20, 16, D:4) a serpent talisman (24, 13, D:4) a ball python skeleton (30, 1, D:4) a +0 pair of boots a +0 helmet (31, 29, D:4) a +0 club an adder skeleton a goblin skeleton (32, 0, D:4) a +1 heavy trident a +0 leather armour (32, 2, D:4) a +0 club a goblin skeleton (32, 9, D:4) a +0 chain mail (38, -7, D:4) the +3 scale mail "Uraekka" {rElec rCorr Int+2} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It can be maximally enchanted to +6. (39, -3, D:4) a ball python skeleton (39, 27, D:4) a ball python skeleton (40, 27, D:4) an iguana skeleton (43, -6, D:4) an inkwell talisman (44, 19, D:4) a +0 short sword a kobold corpse (skeletalised by now) (53, 2, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Noiluseu's Assorted Antiques a potion of lignification (93 gold) a +0 club (15 gold) the +4 hand axe "Fiku" {heavy, Will- Dex-5 SInv Stlth+} (787 gold) Will-: It decreases your willpower. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It can be maximally enchanted to +9. a staff of cold (775 gold) a +0 flail (108 gold) a box of beasts (1240 gold) a +0 short sword (93 gold) [Shop] Nuural's Jewellery Shop an amulet of reflection (unknown) (330 gold) a +6 ring of dexterity (unknown) (396 gold) an amulet of dissipation (unknown) (330 gold) a ring of resist corrosion (unknown) (220 gold) the ring of Recklessness {rF+ Wiz Dex+3 SInv} (599 gold) [ring of wizardry] rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the ring of the Saviour {rF+ Wiz} (484 gold) [ring of wizardry] rF+: It protects you from fire. Wiz: It increases the success rate of your magical spells. a talisman of death (605 gold) the ring of Ebruuh {+Blink EV+5 Str+4 Dex-5} (526 gold) [ring of evasion] +Blink: It lets you blink. EV+5: It affects your evasion (+5). Str+4: It affects your strength (+4). Dex-5: It affects your dexterity (-5). a maw talisman (165 gold) a ring of resist corrosion (unknown) (220 gold) (0, 0, D:5) a parchment of Flame Wave (5, 2, D:5) a +0 spear a gnoll skeleton (6, 0, D:5) a +0 flail (6, 2, D:5) a +0 spear (7, 1, D:5) a +0 whip a +0 robe a gnoll skeleton (10, 0, D:5) a +0 chain mail of cold resistance (13, 31, D:5) a ring of willpower (13, 32, D:5) a manual of Shields (13, 33, D:5) a parchment of Alistair's Walking Alembic (14, 33, D:5) a +0 plate armour (15, 31, D:5) 5 gold pieces (15, 32, D:5) 12 gold pieces (15, 33, D:5) 12 gold pieces (16, 3, D:5) a +0 spear (20, 1, D:5) a +0 chain mail (23, 29, D:5) a +0 club (25, 18, D:5) the human skeleton of Prince Ribbit (33, 18, D:5) a +0 cloak (35, 17, D:5) an adder skeleton (36, -2, D:5) a +3 hammer (39, -1, D:5) a +4 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (41, 28, D:5) a +4 dagger of venom the Necropolis (1, -6, Necropolis) 13 gold pieces (1, 7, Necropolis) 16 gold pieces (2, -5, Necropolis) 19 gold pieces (2, -2, Necropolis) 11 gold pieces (2, -1, Necropolis) a +0 leather armour (2, 0, Necropolis) 17 gold pieces (2, 1, Necropolis) 14 gold pieces (2, 2, Necropolis) a +0 helmet of sniping (unseen) (2, 6, Necropolis) 14 gold pieces (14, -15, Necropolis) a stone (14, -2, Necropolis) a stone (19, -15, Necropolis) a stone (19, -9, Necropolis) the +6 quarterstaff of Distant Shores {freeze, rC+ SInv Stlth+} rC+: It protects you from cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It can be maximally enchanted to +9. (19, -2, Necropolis) a stone (32, -1, Necropolis) a +0 heavy flail (33, 4, Necropolis) a -1 mace a -1 sling (39, -5, Necropolis) a +2 war axe of freezing