Boromir Level 1 of the Dungeon (3, 7, D:1) a +0 dagger (3, 14, D:1) a hobgoblin skeleton (6, 35, D:1) a +0 club (7, 20, D:1) a frilled lizard corpse (skeletalised by now) (8, 41, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (15, 13, D:1) a +0 short sword (16, 6, D:1) a +0 ring mail (21, 40, D:1) a +0 dagger a kobold corpse (skeletalised by now) (35, 34, D:1) a +0 spear (36, 2, D:1) a +0 club (37, 22, D:1) a +0 sling (43, 16, D:1) a frilled lizard skeleton (44, 17, D:1) a rat skeleton (47, 18, D:1) a +0 hand axe of flaming (51, 40, D:1) a +0 hand axe Level 2 of the Dungeon (3, -31, D:2) a +0 whip a kobold corpse (skeletalised by now) (3, 6, D:2) a +0 club (10, -10, D:2) a +0 club a jackal skeleton a goblin skeleton (11, -10, D:2) a +0 dagger (11, -1, D:2) a +0 war axe (12, -2, D:2) a +0 robe (12, 5, D:2) a +0 club (20, -20, D:2) a +0 robe (23, 17, D:2) a hobgoblin corpse (skeletalised by now) (23, 19, D:2) a +0 club (25, -30, D:2) a rat corpse (skeletalised by now) (34, -25, D:2) a +0 club (37, -24, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (37, -7, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 4 stones (0, 2, D:3) a +0 dagger (0, 8, D:3) 3 poisoned darts (1, -16, D:3) a +0 robe (1, -4, D:3) 4 boomerangs (3, -20, D:3) a +0 dagger (7, -5, D:3) a +0 club 4 stones (8, 0, D:3) a +0 scale mail (9, -1, D:3) an adder corpse (skeletalised by now) (12, 30, D:3) a frilled lizard corpse (skeletalised by now) (16, -3, D:3) a hobgoblin corpse (skeletalised by now) (16, 0, D:3) a +0 dagger (23, 24, D:3) a +0 dagger (24, -19, D:3) a +0 leather armour (25, 8, D:3) a +0 short sword (39, -1, D:3) a bat corpse (skeletalised by now) (40, 0, D:3) a +0 scale mail Level 4 of the Dungeon (16, 2, D:4) a +0 mace an orc corpse (skeletalised by now) (17, 1, D:4) an iguana corpse (skeletalised by now) (17, 2, D:4) a +0 whip a +0 flail a +0 leather armour (18, 4, D:4) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 2 poisoned darts (6, 4, D:5) a +0 trident (6, 13, D:5) a +0 spear (16, 12, D:5) an iguana skeleton (17, 12, D:5) an adder skeleton (25, 31, D:5) a +0 club (26, 31, D:5) a +0 club a +0 leather armour (27, 31, D:5) a +0 flail a +0 halberd a gnoll corpse (skeletalised by now) (28, 31, D:5) a +0 spear (42, 1, D:5) the +8 great mace of Qatawogh {elec, rPois Int+3} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). It cannot be enchanted further. (42, 27, D:5) a +0 spear (46, 38, D:5) a +0 whip (52, 20, D:5) a +0 war axe Level 6 of the Dungeon (2, -2, D:6) a +0 hand axe (9, -1, D:6) a +0 whip (10, 0, D:6) a wyvern corpse (14, -6, D:6) a +0 club a +0 leather armour a scroll of revelation