Boromir Level 1 of the Dungeon (14, 23, D:1) a +0 club (20, 23, D:1) a parchment of Momentum Strike (25, 32, D:1) a +0 quarterstaff (28, 13, D:1) a quokka skeleton (29, 17, D:1) a hobgoblin skeleton (31, 58, D:1) a +0 dagger (36, 22, D:1) a +0 dagger (36, 42, D:1) a +0 hand axe (48, 8, D:1) a +0 leather armour (58, 34, D:1) a ball python skeleton (63, 41, D:1) a +0 mace (65, 9, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, 22, D:2) a jackal corpse (5, 12, D:2) a bat corpse (5, 19, D:2) a +0 dagger a kobold corpse (6, 13, D:2) a +0 whip a +0 ring mail an orc corpse (16, 6, D:2) a ball python corpse (skeletalised by now) (17, 10, D:2) a parchment of Martyr's Knell (19, 3, D:2) a +0 club (38, 11, D:2) a +0 animal skin (41, -6, D:2) a +0 dagger a stone a +0 ring mail (46, 29, D:2) a frilled lizard corpse (skeletalised by now) (48, -6, D:2) a +0 whip (62, 17, D:2) an adder corpse (skeletalised by now) (64, 25, D:2) a jackal skeleton (65, 25, D:2) a jackal skeleton